安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








+ Minicrits Stunned Players
-No Melee Weapon
-50% less reserve ammo
20% slower firing speed
10% less pellets in each shot
alt-fire: bayonett charge
maybe the bayonett charge can have a sprint meter so you can charge when ever but limit how much you can it can cause bleeding which should be a given for the blade but a downfall can be some psycotic scream or war cry they have while charging with it plus depending on how long you charge can increase the stab damage to the enemy and bleed damage maybe it can be...maybe 5% per second (no idea how long it should bleed though unless all bleed times are literaly the same then never mind!)
10% less damage
no melee
alt fire:bayonet [Can crit and mini crit] bayonet also effected by buffs/debuffs
10% more secondary ammo
5% more pellets per shot
25 more health or 10 less health.
or 10-15% slower firing speed
+alt-fire can stab enemies (but does not bleed)
+successful kill with the bayonet grants another bayonet
-if unsuccessful kill with the bayonet, it will take 10 seconds for it to be used again
each time you kill someone with the bayonet you get a speed boost for 10 seconds
on kill with bayonet you get 100% chance of crits for 4 seconds
-20 less damage
-20 slower fire rate
-30% less damage to buidlings
no random crits