武装突袭3

武装突袭3

MrSanchez' Headlamps
Adam Kadmon 2017 年 6 月 30 日 下午 6:19
Headlamps Mod Permission
Hi,

I was wondering if it was possible to include your mod into my Mod pack for my community, of course giving you full credit for your work!

This will help me reduce the # of mods needed to join the server!

Thanks,

Best Regards
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Sanchez  [开发者] 2017 年 7 月 1 日 上午 2:15 
If you add a disclaimer that the headlamp content in your pack is released under APL-SA and append appropriate credits, it's fine by me ;)

Kind regards,
Sanchez
Clock 2019 年 1 月 7 日 下午 1:16 
Hi

I have the same question as Kadmon had almost 2 years ago
I'm working on a star wars based mod with some colleagues and since the clones had helmet lamps, it would be a nice addition to have your stuff implemented in our mod
Of course full, proper credit would be given for the framework
Maybe if we could discuss it on discord or here in a steam private chat, that would be much appreciated

Looking forward for your reply
Clock / MrClock
最后由 Clock 编辑于; 2019 年 1 月 7 日 下午 2:41
Taurus (TCGM) 2019 年 8 月 20 日 下午 8:39 
I really like your mod and I have added the helmets of the new DLC Contact. I also added the TRYK multiplay uniform, RHS, CUP and FFAA helmets (checking that in all cases the models of the helmets had the flashlights attached).
I also added green, yellow and ultraviolet lights.

Now I wonder if I can send you my files in some way for you to review it and publish as an update of yours or something.
Papa N3rf 2019 年 12 月 9 日 上午 11:34 
Hello there Mr Sanchez, As other came before me. I would like to use it as well for my side mod. Of course full proper credit would be given for the original work.
williamsa1997 2020 年 6 月 15 日 上午 6:04 
引用自 Sanchez
If you add a disclaimer that the headlamp content in your pack is released under APL-SA and append appropriate credits, it's fine by me ;)

Kind regards,
Sanchez

the unit i play with is doing historical stuff atm, do you think it's possible for this to be adapted to a fixed direction vest mounted flashlight?
and if so i'm gonna try and get the unit's mod admin team to have a go at using it.
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