Hacknet
Hacknet: B.R.A.P
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marto  [开发者] 2017 年 5 月 24 日 上午 10:55
Bug Reports
Report bugs here plz kthxbai
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正在显示第 1 - 15 条,共 25 条留言
Maddzies 2017 年 5 月 24 日 下午 12:23 
There's a bug in my room. Quick, someone call the exterminator, this damn fly won't buzz off!
TempleOS 2017 年 5 月 25 日 下午 12:49 
These human body parts are exquisitely delicious
Pyro Gaming 2017 年 5 月 27 日 上午 4:18 
Heres a actual bug, when you have to connect to a isp, for some reason the isp ip is wrong and this is annoying.
marto  [开发者] 2017 年 5 月 27 日 上午 4:25 
Is this true?

It should always be 68.144.93.18 right?
Pyro Gaming 2017 年 5 月 27 日 上午 8:03 
Yeah, it kept saying there was no computer at that ip
0bsidianFire 2017 年 5 月 29 日 下午 1:02 
The Riptide_x-server.sys appears to be corrupted. It won't show up on ThemeChanger.exe even when I download it to my computer. I renamed it to x-server.sys and rebooted and while the OS won't throw any errors in the start-up sequence, the graphic interfaced doesn't load and behaves like x-server.sys isn't even there.

As far as troubleshooting goes... I tried copy/pasting the Riptide_x-server.sys info from the normal game save data into B.R.A.P.'s save info and that didn't fix it. I also uninstalled and reinstalled the B.R.A.P. extension itself and that didn't work.

Anyone else having this problem?
Sheepless Ram 2017 年 5 月 30 日 下午 1:29 
The music doesn't seem to work AT ALL. According to the verification test report it has something to do with the IntroMusic.ogg having an invalid filename.
Here's the full report:

Errors Found. Writing report to C:/Program Files (x86)/Steam/steamapps/workshop/content/365450/912609474/report.txt

Extension Metadata Error:
Microsoft.Xna.Framework.Content.ContentLoadException

Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file.

Source : Microsoft.Xna.Framework

Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file. ---> System.ArgumentException: Invalid filename. TitleContainer.OpenStream
requires a relative URI.

at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)

Inner : ---------------

System.ArgumentException

Invalid filename. TitleContainer.OpenStream requires a relative URI.

Source : Microsoft.Xna.Framework

System.ArgumentException: Invalid filename. TitleContainer.OpenStream requires a relative

URI.

at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)



at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)



at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)
marto  [开发者] 2017 年 5 月 30 日 下午 2:57 
引用自 Sand Undertale
The music doesn't seem to work AT ALL. According to the verification test report it has something to do with the IntroMusic.ogg having an invalid filename.
Here's the full report:

Errors Found. Writing report to C:/Program Files (x86)/Steam/steamapps/workshop/content/365450/912609474/report.txt

Extension Metadata Error:
Microsoft.Xna.Framework.Content.ContentLoadException

Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file.

Source : Microsoft.Xna.Framework

Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file. ---> System.ArgumentException: Invalid filename. TitleContainer.OpenStream
requires a relative URI.

at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)

Inner : ---------------

System.ArgumentException

Invalid filename. TitleContainer.OpenStream requires a relative URI.

Source : Microsoft.Xna.Framework

System.ArgumentException: Invalid filename. TitleContainer.OpenStream requires a relative

URI.

at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)



at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)



at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)

That's because you are running the XNA version.

Unfortunately, a lot of the components in B.R.A.P does not work on the XNA branch; therefore I cannot fix that. Please get a better computer :p
Sheepless Ram 2017 年 6 月 2 日 下午 1:42 
引用自 Sand Undertale
The music doesn't seem to work AT ALL. According to the verification test report it has something to do with the IntroMusic.ogg having an invalid filename.
Here's the full report:

Errors Found. Writing report to C:/Program Files (x86)/Steam/steamapps/workshop/content/365450/912609474/report.txt

Extension Metadata Error:
Microsoft.Xna.Framework.Content.ContentLoadException

Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file.

Source : Microsoft.Xna.Framework

Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "C:\Program Files
(x86)\Steam\steamapps\workshop\content\365450\912609474\Music\IntroTheme.ogg". Cannot
open file. ---> System.ArgumentException: Invalid filename. TitleContainer.OpenStream
requires a relative URI.

at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)

Inner : ---------------

System.ArgumentException

Invalid filename. TitleContainer.OpenStream requires a relative URI.

Source : Microsoft.Xna.Framework

System.ArgumentException: Invalid filename. TitleContainer.OpenStream requires a relative

URI.

at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)



at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)



at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1
recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Hacknet.MusicManager.loadAsCurrentSongUnsafe(String songname)
at Hacknet.Extensions.ExtensionInfo.VerifyExtensionInfo(ExtensionInfo info)
at Hacknet.Screens.ExtensionsMenuScreen.DrawExtensionInfoDetail(Vector2 drawpos,
Rectangle dest, SpriteBatch sb, ScreenManager screenMan, ExtensionInfo info)

That's because you are running the XNA version.

Unfortunately, a lot of the components in B.R.A.P does not work on the XNA branch; therefore I cannot fix that. Please get a better computer :p

Alright thanks for the quick answer. I opted out of the XNA version and fortunately the normal version of Hacknet works now (I enabled the XNA Branch a long time ago, when Labyrinth wasn't even announced yet.) Looks like Matt updated the game to make it work with integrated Intel GPUs. Still thanks for the advice. :p
最后由 Sheepless Ram 编辑于; 2017 年 6 月 2 日 下午 1:43
Sheepless Ram 2017 年 6 月 4 日 上午 9:09 
Hey it's me again. I just wanted to report that Cl0wn's Hackerscript doesn't work for some reason. I intentionally left logs behind on his PC and Proxy without Forkbombing him, but he never tried to hack me.

The Verification Test didn't find any errors.
最后由 Sheepless Ram 编辑于; 2017 年 6 月 4 日 上午 9:11
Monochromatism 2017 年 7 月 24 日 上午 9:55 
You can press "exit upload view" on Lubetube filedrop X-11, navigate to the appropriate folder, and delete all the porn without hacking the server.

Any way to change the permissions such that admin access is needed to kill *all* the porn?
最后由 Monochromatism 编辑于; 2017 年 7 月 24 日 上午 10:00
marto  [开发者] 2017 年 7 月 24 日 上午 10:18 
引用自 Monochromatism
You can press "exit upload view" on Lubetube filedrop X-11, navigate to the appropriate folder, and delete all the porn without hacking the server.

Any way to change the permissions such that admin access is needed to kill *all* the porn?

Unfortunately that seems to be a problem that can only be fixed by Matt; the tools in the XML extension parser do not allow me to do this.
Riverbui 2017 年 7 月 28 日 上午 1:37 
I'm not sure if this is a bug, but using Decypher on Cult_Key just gives the file. However, running dechead on it and checking the source server suggests this file is supposed to have a password.
Scary Busey 2017 年 9 月 23 日 下午 10:40 
Dunno if this is a bug, but I saved the BOT-CC executable I found. When I run it, it causes a local instance of SecurityTracer on my machine. Finding it with ps and killing it resets any traces going on, which lets you indefinitely postpone them.
Sheepless Ram 2017 年 9 月 24 日 上午 4:01 
引用自 Trash Panda
Dunno if this is a bug, but I saved the BOT-CC executable I found. When I run it, it causes a local instance of SecurityTracer on my machine. Finding it with ps and killing it resets any traces going on, which lets you indefinitely postpone them.
That's not a bug, but a intended feature. Not sure if it was intended for this extension, but it definetly was for the main game.
最后由 Sheepless Ram 编辑于; 2017 年 9 月 24 日 上午 4:02
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