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Here is the link to the world save
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=915270684
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=915330410
Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Jawastew.HudLcd.HudLcd.Close()
at VRage.Game.Entity.MyEntity.Delete()
at VRage.Game.Entity.MyEntity.Delete()
at Sandbox.Game.Entities.MyEntities.DeleteRememberedEntities()
at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
at Sandbox.Game.World.MySector.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at VRage.Dedicated.DedicatedServer.RunInternal()
at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole)
at VRage.Dedicated.WindowsService.MainThreadStart(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
Edit: I pushed out an update that should fix your problem, please tell me if it's working :)