Team Fortress 2

Team Fortress 2

pl_upward_free
Heartzone 2017 年 4 月 23 日 上午 9:08
"exploits"
List some exploitions on this map, such as spawncamp or ♥♥♥♥, unkillible spots
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Heartzone 2017 年 4 月 23 日 上午 9:10 
For example, the now overpowered into spawn camp lastpoint demoman stickybomb exploit
DiaBomb  [开发者] 2017 年 4 月 23 日 上午 9:38 
well, there is also a spot where engis a able to go behind the first blue spawn and breack the game by spawncamping. But i'm trying to fix it (i'm curently haven some issues with the compile of hammer)
最后由 DiaBomb 编辑于; 2017 年 4 月 23 日 上午 9:38
76561198301657303 2017 年 4 月 23 日 下午 7:53 
It's not a exploit it just have every place to jump on
POOJ_ 2017 年 4 月 24 日 下午 1:11 
yeah

It's not a exploit it just have every place to jump on

You got freedom, so really only game exploits really should go here (or just pl_upward exploits)
76561198301657303 2017 年 4 月 24 日 下午 4:39 
POOJ_ I know but pl_upward has the matchmaking winners at the cillf of the way here <- it has a exploit :D
epichamster 2017 年 4 月 25 日 下午 8:11 
theres an exploit were VALVe has not updated upward and this is the update
76561198301657303 2017 年 4 月 26 日 下午 4:02 
What? I using every of upward maps like one day
Glog 2017 年 5 月 7 日 上午 2:11 
When the blue team has their spawn moved to the one underground/in the mine area (just before the second cap), they tend to get stuck as their spawn door will not open.
76561198301657303 2017 年 5 月 7 日 上午 2:15 
Oh. That was a exploit
Glog 2017 年 5 月 7 日 上午 2:17 
Also, there are quite a few missing textures near the last cap
76561198301657303 2017 年 5 月 7 日 上午 2:53 
no
76561198301657303 2017 年 5 月 7 日 下午 3:48 
Oh no. 3
woah 2023 年 7 月 8 日 下午 4:46 
the glass texture is default from half-life 2 and 1
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