Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse








I'm also glad that the three has at least 1 full working skill tree and having enough custom skills for us to strategize the whole.
Just give me the solid map of these skills and I'll get my GUTS working. ;)
I have submitted a draft of what is hopefully satisfactory infomation on the Full Tree Skill Unlock Tiers.
Swordsman had some unusual unlock levels that were certainly custom edited by it's author.
= = =
I will provide more advice on the actual skill rebalancing once the merged class mod is actually made since it's time consuming to load different classes to check their skills.