武装突袭3

武装突袭3

Task Force Arrowhead Radio (BETA!!!)
Nichols 2017 年 9 月 21 日 上午 11:28
Terrain Interception Coefficient
OK How exactly does that work...is it smaller numbers means less interference and therefore longer ranges or the other way round? I have only gone +/- 1 point on the scale from the default setting in the editor because I wasn't sure how far to go or not to see what happens.
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Tyl3r99 2018 年 5 月 18 日 上午 10:16 
following
Reckless 2018 年 5 月 25 日 下午 1:31 
actually a good question. I assumed the higher the number the more the terrain played an effect. I pushed it all the way to 15 and didn't notice much of a difference. Which is funny because in ACRE 2 the terrain coefficient is too hardcore and in TFAR it is too easy.
Nichols 2018 年 5 月 25 日 下午 1:47 
Yep which is why I asked the question....perhaps I need to ask the question on the TFAR Discord.
Nichols 2018 年 6 月 13 日 上午 6:09 
So in the Discord chat I asked the question and got the answer of if you lower the number that increases the range and reduces the terrain interference and the opposite is true. When playing on Clafghan I will be dropping that number to 1-3 for testing and on a mostly low hills and wooded map I will be pushing it up to 8-10 or higher if possible.
diveyez 2019 年 3 月 27 日 下午 11:31 
Well they updated it and now the server cannot set default radio frequencies anymore. ♥♥♥♥.
Tyl3r99 2019 年 3 月 27 日 下午 11:48 
its not hard to press ctrl P and just ask people to go on a frequency
Nichols 2019 年 3 月 28 日 下午 2:58 
I have been setting frequencies using a file named cba_settings.sqf and calling that file in the initserver.sqf or init.sqf
diveyez 2019 年 3 月 28 日 下午 7:46 
Yeah, I actually fixed it by doing the same.
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