安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








- A microgame where you have to keep jumping.
- A microgame where everyone can throw grenades, and you have to get a kill.
- A microgame where a random person is given a gun, and the rest have to avoid being killed.
- A microgame where they have to get off the raised platforms or they die, like the opposite of the microgame where you have to get on the raised platforms.
- A microgame/boss level where everyone is on a bouncy trampoline-like platform, and they can't stop bouncing. They have to push each other off, whilst jumping, and whilst the platform shrinks.
Hope the suggestions are good :)
Basically everyone is on a platform that can tilt from side to side, and everyone has to stay on, and be the last survivor. I reckon that would be pretty hard :)
We closed down the server ages ago due to inactivity + whole dev team just scattering around to work on different stuff