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But its seems there a little incompatibility with ACE3 that make unit that wear the new viper suits invincible and we dont have this problem with the vanilla suits.
I have checked the code and it seems you have a little over configured your units.
For example in UVE_Uniform, the class UR_O_V_Soldier_Viper_Blk_F.
When you make a new class who is children to another class "O_V_Soldier_Viper_F".
You should add/modify just that is stricly necessary. And in this case not the hitpoints class and/or
"armor=2; armorStructural=4; explosionShielding=0.40000001;"
Keep the change the most minimal possible, if you don't intend to actively modify something, don't add it and let the inheritance system fill what it need to fil :).
I have made some test with CBA, ACE and your mod and it solve the problem. So if possible could you modify and remove all the class Hitpoints,armor,armorStructural and explosionShielding from their config ? I could do all this by my self but i think its more respectuous to ask you first :).
Thanks in advance :).