Garry's Mod

Garry's Mod

SCP Sweps & Models (Blinking system)
 此主题已被置顶,因此可能具有重要性
Nekima  [开发者] 2017 年 4 月 8 日 下午 3:54
Bugs
Here, say somes bugs
< >
正在显示第 1 - 15 条,共 36 条留言
JkMenttonet 2017 年 4 月 21 日 下午 1:30 
[SCP Sweps & Models] lua/autorun/blinking.lua:35: attempt to concatenate a nil value
1. unknown - lua/autorun/blinking.lua:35
2. unknown - lua/includes/modules/concommand.lua:54

Nekima  [开发者] 2017 年 4 月 21 日 下午 3:05 
Thanks i work for it ;)
2017 年 6 月 4 日 上午 12:49 
scp 939. Animation does not work for him

Nekima  [开发者] 2017 年 6 月 4 日 上午 2:08 
SCP 939 doesn't have an animation, i would add it in a future update
2017 年 6 月 4 日 上午 2:22 
引用自 DjBuRnOuT
SCP 939 doesn't have an animation, i would add it in a future update
and scp 106 swep doesn`t work.
Nekima  [开发者] 2017 年 6 月 4 日 上午 2:32 
You need to put the pocket dimention, go to the pocket dimention and type "scp106_set" in the console, then works
2017 年 6 月 4 日 上午 2:39 
引用自 DjBuRnOuT
You need to put the pocket dimention, go to the pocket dimention and type "scp106_set" in the console, then works
thx
TheBillinator3000 2017 年 6 月 23 日 上午 11:24 
[SCP Sweps & Models (Blinking system)] lua/autorun/blinking.lua:23: attempt to concatenate a nil value
1. v - lua/autorun/blinking.lua:23
2. unknown - lua/includes/modules/hook.lua:84
LemonHeadManiac 2017 年 6 月 29 日 上午 1:47 
SCP-682 (Hard to Destroy Reptile) and SCP-939 (With Many Voices) both have no animations, is that a bug?
Nekima  [开发者] 2017 年 6 月 29 日 上午 3:08 
SCP-682 have an animation but SCP-939 doesn't have
Bit.Bot 2017 年 6 月 29 日 下午 3:59 
I have found 2 things 1. Whenever I start up a single player game I am no longer a super admin.

2. The eyes, gloves, and "PNV" body group option of the NTF unit have no textures.

Thanks for reading
Zaigons 2017 年 7 月 5 日 上午 9:05 
I can't add the pocket dimension with the command scp106_set, it says Unknown command, please help.
ceb 2017 年 7 月 12 日 上午 10:45 
Where to find the sweps or how to add it? I downloaded them and can't find them :'(
Nogitsu 2017 年 8 月 13 日 上午 10:15 
hook.Add("PlayerDisconnected","Blinking remove timer",function(ply)
if not timer.Exists( ply:SteamID64() .. " blinktime" ) then
timer.Remove(ply:SteamID64() .. " blinktime")
end
end)

Thanks to the "not" we have an error when a player disconnect ^^
Nekima  [开发者] 2017 年 8 月 13 日 上午 10:30 
Thanks i will try to fix that
< >
正在显示第 1 - 15 条,共 36 条留言
每页显示数: 1530 50