Garry's Mod

Garry's Mod

Zombies Expansion
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MarioDox  [dév.] 7 mars 2017 à 6h47
Bugs
Report them here.
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when acid zombie kills a npc, the ragdoll disappears and it creates a script error
no animation
The dupe zombie is too powerful and lags the game. The zombies spawn too fast.
The grave zombie is also too strong and lags the game. They should have a max limit of 2 graves that they can make.
You should make the dupe zombie less powerful by doing one of these:
1. Making him spawn less dupes (or having an option to change the max amount of dupes),
2. Make the duped zombies very weak (try giving them 5 health so they can be quickly killed, or make there an option to customize them).
MarioDox  [dév.] 8 mars 2017 à 9h32 
These aren't bugs.
Plus, grave zombies are easy to kill, and dupe zombies too, just kill the original copy.
MarioDox a écrit :
These aren't bugs.
Plus, grave zombies are easy to kill, and dupe zombies too, just kill the original copy.
Its hard to kill the original copy when there are a ton of copies that have already spawned, also the spawner zombie is also too powerful
MarioDox  [dév.] 8 mars 2017 à 9h56 
It is a boss.
MarioDox a écrit :
It is a boss.
I know, but it lags the game because its spawns zombies too fast.
There are some other problems with the grave zombie apart from the lag. It tends to spawn gravestones in the ground, not on the ground, which causes zombies to spawn underground.
Update: The gave zombie Sometimes spawns gravestone in the ground. Not always but to does sometimes does it.
the animation is bugged and the car zombie only moves in one direction. also the big spwner zombie spawns zombies WAY to fast that it almost crashed my game.
MarioDox  [dév.] 10 mars 2017 à 5h12 
Car zombies does rotate, but it's not instant timed.
i gave it 10 seconds or longer

MarioDox  [dév.] 10 mars 2017 à 13h10 
Probably because you have ignore players on.
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