Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Rickym96 2019 年 3 月 24 日 下午 1:52
All the games with the giant map crash at the turn of the sea level raising
I tried several times with more games but precisely at the turn of the first melting of the glaciers and rising of the sea level all the games can no longer go on and crash. All crashes occur on the Giant Earth (180x94)
最后由 Rickym96 编辑于; 2019 年 3 月 24 日 下午 1:52
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[CoF] Gavi 2019 年 3 月 25 日 上午 12:09 
Same issue. I turned graphics all the way down and there are only 7 civilizations (left) in my game.
Rickym96 2019 年 3 月 26 日 上午 4:23 
Lua log: https://pastebin.com/srXe9734
Database log: https://pastebin.com/dymEM0C4
Modding log: https://pastebin.com/3KEyBVcg
The same crash also happens using only this mod.
Gedemon  [开发者] 2019 年 3 月 31 日 下午 1:28 
confirmed at 180x94 but still related to the game not handling larger map size anymore, flooding does not generate crashes on YnAMP smaller maps or on custom region of the larger maps.
Raj 2019 年 4 月 1 日 上午 12:51 
Seriously hope that there is some changes in the upcoming patch to enable large map like Gaint map.
引用自 Gedemon
confirmed at 180x94 but still related to the game not handling larger map size anymore, flooding does not generate crashes on YnAMP smaller maps or on custom region of the larger maps.
RYSHER 2019 年 4 月 1 日 上午 2:19 
By the way any news about the date of patch release? I read it is in April but no exact date.
Raj 2019 年 4 月 1 日 上午 2:47 
When developers don’t give specific date, may means not soon. I presume mid to end April.
引用自 RYSHER
By the way any news about the date of patch release? I read it is in April but no exact date.
Rickym96 2019 年 4 月 2 日 上午 10:40 
So what is the maximum playable map width at the moment?
Haydos 2019 年 4 月 2 日 下午 12:00 
Patch is out. Anyone tested whether there are still crashes?
RYSHER 2019 年 4 月 2 日 下午 12:56 
My save doesn't load after the patch
leo 2019 年 4 月 19 日 上午 12:08 
引用自 Haydos
Patch is out. Anyone tested whether there are still crashes?

Yes, I've tested it many times since the latest patch and recent hotfix.

Terra, Giant Earth crashes after about 250-300 turns.
Not all crashes are related to sea-level change.
I have found some very unusual entries in files like AI_Behaviour_Trees.csv (in the Logs sub-directory). For example, some city-states stop building units, districts or improvements. The entries in the csv file have comments like: "Nuked City?"
Not likely in 1200BC!
Firaxis and Co have made a bug-ridden mess out of the greatest ever 4X game.


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