Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Giant earth stuck at loading after first turn
I made a game on giant earth with every Civ and 10 city states except both Eleanors as Ottomans and when I do that I get a notification that says “an unmet Civ has been defeated.” And then the game loads forvever after that. The only fix that I found was remove Sweden and Chandrangupta and reduce the numbers of city states to 0. If there’s a fix to this other than just removing civs and city states I’d really like to know it. Thanks in advance.
最近の変更はThe Dragon of Doryaが行いました; 2019年2月21日 6時47分
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Did you have Enforce TSL on?
TheChaserG の投稿を引用:
Did you have Enforce TSL on?
Yes I did
Gedemon  [開発者] 2019年2月24日 8時50分 
post your lua log please.
The game will try to force the Maori to settle their city causing the settler to get deleted without settling which causes the the game to infinitely wait for the turn to end. If you try to play as the Maori with that setting on the game will just crash right away. Turning that off fixes that issue.
最近の変更はTheChaserGが行いました; 2019年2月24日 9時48分
Gedemon の投稿を引用:
post your lua log please.
https://pastebin.com/nDSW7HHA
Gedemon  [開発者] 2019年2月24日 23時56分 
Thanks for the log, confirmed bug with Maori and enforce TSL, will be fixed in next release.
Gedemon の投稿を引用:
Thanks for the log, confirmed bug with Maori and enforce TSL, will be fixed in next release.
Thank you :)
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