Team Fortress 2

Team Fortress 2

Huntsman Requiem
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FiveEyes  [开发者] 2017 年 2 月 15 日 下午 4:58
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Creator Suggested Stats:

+ On Full Charge: Arrow pierces through all targets with out being stopped
+ On Full Charge: Arrow inflicts bleed damage
- 33% ammo carried (8 arrows)
- 10% damage penalty
- Ammo boxes collected give 50% less ammo
= Arrows fired can be picked back up

Use:

- Encourages user to charge up and line up targets to deal damage to multiple targets at once
- Smaller ammo pool and less arrows granted from ammo packs force the user to have good aim and reclaim missed arrows

These may not be the best stats for a bow, but I found them to be interesting. The piercing and bleed effects fo the arrow were lifted from the MVM upgrade, however it does in a way become "The Machina Bow". Tell me what coul dbe improved on or what other ideas could work instead.
最后由 FiveEyes 编辑于; 2017 年 7 月 21 日 下午 1:13
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SeriousSeiko 2017 年 2 月 15 日 下午 8:31 
anyone hit by the arrow has a 90% chance to die immediately, and a 10% chance to gain 400% health, kritz and regeneration.

and the ability to stop time
FiveEyes  [开发者] 2017 年 2 月 15 日 下午 8:32 
anyone hit by the arrow has a 90% chance to die immediately, and a 10% chance to gain 400% health, kritz and regeneration.

and the ability to stop time

I actually thought up something like that originally, but with out the silly uber and health thing.
John Lemon 2017 年 2 月 15 日 下午 11:03 
Another jojoke

On hit marked for death for 4 seconds
If victim survives, victim obtains incorporeal pocket medic
最后由 John Lemon 编辑于; 2017 年 2 月 15 日 下午 11:03
Sgerbwd Gwyn 2017 年 2 月 16 日 上午 8:29 
引用自 16-Bit
Another jojoke

On hit marked for death for 4 seconds
If victim survives, victim obtains incorporeal pocket medic

This actually works pretty well in terms of balance, but minor buffs for health regen and speed would be better in terms of TF2-ness, while keeping the JoJoke going
buttoof 2017 年 2 月 16 日 上午 10:35 
eeh hears once

+charge increased buy 10%
+arrows bounce off walls
+splits into 3 other arrows on first contact with anything
- only has 8 arrow
-can not headshot if it bounces off something
- arrows do 40% less damage

point of it is so you can get shots from a safe distence and can get people from around corners or just get lucky like the normal huntsman while its downsides of not being able to headshot and less damage then the huntsman would only make it only a sidegrade (maybe even a downgrade who knows im not a tf2 dev) and before you ask yes i have been playing a lot of overwatch its kinda where i got the idea from so plez dont kill me

Schnivän☆ 2017 年 2 月 16 日 上午 10:47 
[Pros]
Grants a "Stand" on Hit
If a "Stand"-User is hit: grants Requim-Stand
[Cons]
Wearer cannot See "Stands"
Opponents now have "Stands"
100% Chance to attract "Stand"-Users
Worm Girlfriend 2017 年 2 月 16 日 上午 11:24 
- No headshots
+ Has the same random critt change as a melee.
Forget skill, here comes the lucksman I guess.
Always Sunny in Estrodialia 2017 年 2 月 16 日 下午 1:15 
  • Crits on Mini-crits
  • +5 sec afterburn if Arrow is lit and hit
  • 10% slower reload speed
Pros:
47% increased Damage
25% increased ammunition
3% chance to insta-kill

Cons:
Accuracy is reduced by 30%
No random critical hits
Can only be equipped as long as an SMG is present.
Duck 2017 年 2 月 17 日 上午 3:42 
+15% damage penalty vs. burning players
+25% ammo on clip
+10% chance to burning arrow
+3% faster firing speed

-20%damage penalty

On kill: turns enemies to gold
+25% faster charge time
No heashots
jasprz 2017 年 2 月 18 日 上午 3:38 
Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost
+15% Damage Bonus
-20% Damage Penalty
-Less Health Healed From Medics

You heard it here folks Sniper is the new medic.
最后由 jasprz 编辑于; 2017 年 2 月 18 日 上午 3:41
hugo 2017 年 2 月 18 日 上午 8:49 
引用自 Daddy Diavolo
Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost
+15% Damage Bonus
-20% Damage Penalty
-Less Health Healed From Medics

You heard it here folks Sniper is the new medic.
+15% damage bonus and a -20% damage penalty?
jasprz 2017 年 2 月 18 日 上午 8:55 

引用自 Little Hugo
引用自 Daddy Diavolo
Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost
+15% Damage Bonus
-20% Damage Penalty
-Less Health Healed From Medics

You heard it here folks Sniper is the new medic.
+15% damage bonus and a -20% damage penalty?

"Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost"
Torace 2017 年 2 月 20 日 下午 7:48 
+ Makes your heart and actions utterly unclouded, therefore turning them all into those of 'Justice'
+ A ghost-medic appears in your place after death
-20 damage penalty
-No random crits

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