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报告翻译问题
The fact it doesn't give block ownership (builtby) overrides limits on my server and it will on all other servers too.
<UseGrindJanitorFixed>false</UseGrindJanitorFixed>
<UseGrindJanitorDefault>NoOwnership</UseGrindJanitorDefault>
These config options disable the grinding of enemy blocks, and also grinds any unowned (completely unowned) blocks. There should maybe be a pirate option so NoOwnership Pirates (to grind pirate grids)
(seems to only work in SP!!)
There are other values that can be used by themselves to have a different setting, not shown in documentation.
FactionShare
Owner
and ofc.
NoOwnership
Enemies
But I am requesting that blocks built by build and repair are assigned to the owner of the build and repair so block limits cannot be bypassed so easily.
The issue is... build and repair could essentially crash a server by allowing build and repair to build itself over and over bypassing any and all known block limits available.
Is it possible i can just re-upload this with my own fixes? my players enjoy it, but it's got 3 issues with it and i've overlooked one but It just causes major issues.
1. No ownership when blocks are built, which bypasses block limits (bad)
2. grinds enemy blocks (semi-fixed with config option)
3. block cost is far too small for what this does. i've had massive ships show up within 3 days of people playing... way too much power for a 'noob'.
The bypassing the block limits and the safe zone is a long know issue and I really like to fix it. But this is something I can't do on my own. Keen has to fix there mod api, so that the needed functions are available for modders. I've reported this cap a long time ago in different channels to keen, without an reaction.
I'm sorry for that.
Have you made a post on the feedback site requesting this? If so, i could try and push it to the people I know and see if they can do anything.
I'm not 100% sure what needs to be done but I can at least push a feedback option if it's posted.
My latest post about the 'missing' api function was ModAPI Issues[forums.keenswh.com]
(Nearly exactly 1 year now) :-)
Otherwise it abuses the game mechanic made available by the breaks in the mod api.
I'd post it but i'm not sure what to post.
https://support.keenswh.com/spaceengineers/general/topic/modapi-mods-dont-have-access-to-give-ownership-when-welding-projectors
I'm trying my hardest to push this and a few other major issues w/ servers.
This is possible in ModAPI now, i pushed it as hard as I could to the devs and i guess it caught wind when i labeled it as an exploitable feature.
I don't remember exactly but it's on the update notes.
edit: New options are builtby setter and iswithinworldlimits open to use.