Stellaris

Stellaris

Brute Force Colonization
[GnB]™13  [开发者] 2017 年 4 月 19 日 上午 11:09
Habitat-Error Fix!
Greetings,
The Habitat relatied error was fixed and should work now. If you still have problems, let us know. If your Habitat was build before the update and is still broken, try selecting it and type "planet_class pc_habitat" in console. This should fix it.

Edit: Removed link and instructions since the mod was updated.
最后由 [GnB]™13 编辑于; 2017 年 4 月 22 日 上午 11:43
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S.C.Watson  [开发者] 2017 年 4 月 19 日 下午 5:48 
Thank you so much for stepping in!
Oldstead66 2017 年 4 月 20 日 上午 11:15 
Awesome work, man! I envy your ability to make heads and tails of mod programming. I had to give up my own tries when it came to graphics. I look forward to use all available space again like a true colonist.
Bubbiboor 2017 年 4 月 20 日 下午 6:16 
Dude, we need more people in modding communities like you. You're awesome!

P.S. Nice mod guys, keep it up!
Ovid 2017 年 4 月 22 日 下午 3:43 
Repeat comment: I'm having the same habitat error as this fix, but I haven't been using Brute Force Colonization. What was the lines causing the issue? I need to narrow down the issue, and hopefully that'll give me some clue.
S.C.Watson  [开发者] 2017 年 4 月 24 日 上午 8:32 
Ovid - an entry for habitats needed to be added to the Planet_classes.txt.

This is the snippet that Themonlight13 added:

pc_habitat = {
habitat = yes
entity = "orbital_habitat"
outliner_planet_type = special
icon_frame = 22
entity_scale = 1.0
enable_tilt = no
fixed_entity_scale = yes
place_entity_on_planet_plane = no
entity_face_object = no #disable rotation towards sun or planet we orbit around
atmosphere_color = hsv { 0.0 0.0 1.0 } #DONE
atmosphere_intensity = 1.0
atmosphere_width = 0.5
city_color_lut = "gfx/portraits/misc/colorcorrection_continental.dds"
extra_orbit_size = 0
extra_planet_count = 0
chance_of_ring = 0.0
planet_size = 25
moon_size = 1
colonizable = yes
ideal = yes
starting_planet = no
orbit_lines = no
can_support_spaceport = no
}

If that doesn't fix it, you may be up against something else.

Best,
~S
[GnB]™13  [开发者] 2017 年 4 月 24 日 上午 8:49 
Oh and dont forget

trait_pc_habitat_preference = {
icon = "gfx/interface/icons/traits/trait_pc_ring_preference.dds"
modification = no
modifier = {
pc_habitat_habitability = 1.0
}
}

in traits/habitability_traits.txt
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