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Fatal error!
VERSION: 253.995
ShooterGame.exe!UPrimalInventoryComponent::InitializeInventory() (0x00007ff6e2ee87d2) + 98 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1135]
ShooterGame.exe!APrimalStructureItemContainer::BeginPlay() (0x00007ff6e2fa614b) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:274]
ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff6e402b8f1) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\level.cpp:1721]
ShooterGame.exe!UWorld::AddToWorld() (0x00007ff6e4231bcc) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:1854]
ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff6e4234cc1) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:2494]
ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff6e4234fd9) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:2577]
ShooterGame.exe!UGameViewportClient::Draw() (0x00007ff6e3f8a363) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameviewportclient.cpp:879]
ShooterGame.exe!FViewport::Draw() (0x00007ff6e41f6faf) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealclient.cpp:1082]
ShooterGame.exe!UGameEngine::RedrawViewports() (0x00007ff6e3f60c11) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:570]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff6e421021e) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9698]
ShooterGame.exe!UEngine::Browse() (0x00007ff6e420ad72) + 38 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8384]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6e420ba30) + 68 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8556]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6e3f6293f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1116]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6e2d7b970) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2380]
ShooterGame.exe!GuardedMain() (0x00007ff6e2d75e3c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6e2d7ce5a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6e2d7cf88) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6e5177ab1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffabf9a8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffac1d970d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffac1d970d1) + 0 bytes [UnknownFile:0]
Feel free to look up for a solution and share it with us ;)
As you can see in the ARK Steam Discussions, this problem is recurrent since the v253.xx
All I can say at the moment is :
- uninstall the mod
- re-install the vcredist => \Steam\SteamApps\common\ARK\_CommonRedist\vcredist
- re-install the mod
If it crashs again, uninstall the mod, and pray for the future game update.
I will continue this weekend to find a solution for the mod.
You can also try to verify your game cache.
We are sorry for the disagreement but It is independent of our will.
can confirm.
had the same crash, but dropped thatch structures out of my storage bins and it worked!