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Повідомити про проблему з перекладом
Consider how large some of the maps are, especially with map packs and LW2. When's the last time you did a mission mostly stealthy and didn't see every pod? Every drone? How does ADVENT know they don't need to patrol, say, a block over?
This is manageable early game, but when ADVENT deploys Hunter Drones it's impossible for anything but Shinobis to remain hidden - covert is a huge bonus.
Why can you plant X4 to destroy a three story statue of Cthulhu's ♥♥♥♥, but can't, for instance, do the same to a relay? Why can't I rig an entire street with enough X4 to destroy an entire troop column?
We're resistance fighters, not supersoldiers. We should be able to sneak in and out, plant mines, etc, etc.
Back to the suppressors: they should not interfere with perks at all. Shadowstrike should synergize as much as it does. Plotting your way through a mission with a four man squad solely built off of stealth does not make the game easier, as it's still hard [to pull of on maps with large groups]. It makes those 2-4 man Free Prisoners missions more interesting, dynamic, and enjoyable.
There's also counters to a Shinobi with Ghostwalker spotting for a Sniper - Archons. They're fast, flying, tanky, and dangerous. If you try to snipe a guy in a pod with Archons, your Sniper will be bumrushed by the Floaters from Heaven. And he'll die.
Regarding X4, did you see my Tactical X4 mod? I might be suited for your desire to blow advent up ;)