Call of Duty: Black Ops III

Call of Duty: Black Ops III

Retribution v 1.2
Bug Report
1. Trench Gun does not leave any marks on the walls. Haven't tested this fully yet so I do not know if this is with all guns, the walls, or just the Trench Gun. Will update when I determine this.

2. When ever I got killed by Brutus, the leaderboard popped up and the "You Surived # Rounds" popped up, but it just stayed at my pov screen with Brutus just constantly beating my ♥♥♥, and it felt like the game hung on that screen a lot longer than a gameover screen usually does.

3. USAS 12 & M16 have ridiculous equip/switch to animations. Should definitely be slowed down.

Outside of those minor bugs and major one, the map looks awesome! I'll definitely be playing this one for awhile to explore it all. Good job!
Editat ultima dată de Ramzilla95; 20 ian. 2017 la 6:18
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If you buy the 750 barrier out of spawn and go up and then left and walk straight to the stairs you can get under the stairs on the right side before you go up the stairs. And the zombies pile up on the same place if a lot go through at the same time.
JariK 19 ian. 2017 la 11:49 
To fix the zombies headshot thing, put this in the zombie models: xmodel_multiplayer\multiPlayer_HitBoxModelChar.xmodel_bin like this: https://gyazo.com/dfacf95852d31a75fc1b80b2bd6875d8
Editat ultima dată de JariK; 19 ian. 2017 la 11:50
Lou 19 ian. 2017 la 22:59 
Hey,

not too sure if anyone's mentioned it but if you walk up the tank just after spawn you can jump onto the wire/rope going across the path. from there you can jump past onto a platform and get completely stuck...

hope it helps.
BADSNIPER96  [dezvoltator] 20 ian. 2017 la 4:49 
it should be fixed now... sry....
ItsJarl 20 ian. 2017 la 22:50 
Great map, on the tank if you are looking at the wall buy accross the way and jump to the front left of the tank, you land on an invisible barrier, not sure how far along the sand bags you can go from there but I walked along them and fell down and was sliding in between the sand bags and the ground, good luck fixing, add me on steam and I can show you exactly what I mean.

-Jarl :gl_kitty:
the secound door wasnt buy able i dont know how i did it
ItsJarl 24 ian. 2017 la 9:15 
Here is a video of the glitch described in my previous comment: https://www.twitch.tv/jarl_of_costco/v/117022130
BADSNIPER96  [dezvoltator] 25 ian. 2017 la 0:46 
@jarl lol thank you...
The first door (towards mp40) glitches out if you try to buy it without enough points. The door doesnt show price after that.
Just another little thing to add is that the music is overpowering the game volume and should be turned down alot. Also goes for gun sounds.
Editat ultima dată de HyperSpaghetti; 29 ian. 2017 la 11:21
Some Mouser anims are too slow, in this website you can download the original weaponfile from BO2, MW2, and other cods. http://denkirson.proboards.com/thread/4943/call-duty-weapon-attachment-stats
I tried to open a door but didn't have enough money, when I tried to open it with enough money, it didn't work anymore. I'm talking about the second door btw
Editat ultima dată de GerritJan1998; 10 febr. 2017 la 12:14
raptroes 14 febr. 2017 la 16:56 
There's no muzzle flash effect when you shoot the Blundergat and the Mauser doesn't reload until the animation is fully complete (as opposed to refilling after inserting the clip).
Hey there! First of all, great map you've got there! But I've encountered a small (kinda big) bug in the game. When you take the elevator down and one of your friends is still up, he can't take the elevator down.

That doesn't seem like a big problem to me, but when your friends die down and you're still being upstairs (without the buying the barrier), they are stuck there and they can't be revived. After that, you can't call the elevator anymore. It is stuck and the barrier can't be bought (only on the opposite side)

Have more people encountered this problem?
Sometime in HR few zombie dont be affect by "Time-freeze" they still runnin
Dude, this map is f***ing fantastic. Im in love with it. not sure if anyone has mentioned the bug that stopped the words/writing and numbers appearing in the book on the floor of maxis' room. they were there at first, but were gone when i came back to it the next round. Thanks
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