安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Minos mods
Sebidee
Non compatible
Radious Units
Don't lie to me game: Relevant attribute displays
GR total war RPG V3
Influential Faction leader
Sebidee's unlimited governors for radious
trade routes x2.5
not compatible
Legacy Techs Enabled
12TPY
12TPY Influential Leader
Partially compatible:
Prometheus mods ( faction trait overhaul, Legendary generals and armies, legendary leaders etc) using these will disable the war weariness script and kingdom formation one too.
Incompatible:
Romanni unit mod for vanilla.
Might not crash, but radious units have been rebalanced, and this mod adds units, so it's not really compatible
alamans redesign
alternate
AoC diplomacy
AoC all diplomatic
avetis slavic dlc reskin
avetos franks reskin
Avetis sassanid reskin
avetis sicily byzantine
avetis slavs reskin mod
avetis the avars
averts the cordoba
averts white huns, huns and alani
bright weapon
castle hill
cinematic combat
corruption
defensores romanum
Doomon15, Barbarian hillfort
Fertility increasing sanitation
Grand campaign avetis
Improved roman unit abilities
Influential faction leader
legacy techs enabled
main menu
Medievalish campaign graphics
Natural water mod
olympian battle/campaign camera
realistic charge
recolored sassanids
Required RII building models
roman marching camp
Saxons emblem
Sebidees better army
Specialized minor settlements
Terminus total war imperium
The migration faction packs
Viking emblem"
I basically found all of these to be compatible while I play with this mod (Ive played Gaul, Achains, Germania, Palestine, Teutons, and Egypt) and they seem to work just fine (disclaimer: some of these are not meant for campaign but for custom and whatnot, but the ones for campaign work just fine)
High Imperium Scares Enemies
Imperum Redone V2
Imperium Diplomatic Effects
Sebidee's Lower Politics Costs
Ai will colonize the burned WORLD!
All Occupation & Diplomatic Options for All Factions (Including Confederations)
The Good, the Bad and the Ugly
not compatible
Better Trait Triggers (compatible with Ranks & Bonds)
RANKS & BONDS
using these two disable kindom formation mission and war awearness
I will try to do a new campaign and arrive at turn 65, without the camera mod, and i will see if it will still crash or not
Ammunition Refill
Realistic Archery Mod (RAM)
AI will colonize the burned world
Improved Family Tree
Influential Faction Leader
More Detailed Unit Stats Tab
Sebidee's Unlimited Governors
Trade Routes x2.5
No Fractured Faiths Trait (Non-Radious version)