Garry's Mod
Swamp Simulator Shrek NPC
Ideas!
If you got any sense making fun ideas leave them below!
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Se afișează 1-15 din 21 comentarii
RetroBoy 13 ian. 2017 la 14:02 
I was thinking of giving shrek the function to break doors. For example

You are hiding in a house with the door shut.
And shrek bumps into it and the door falls down and can walk right in and make sure that it's all ogre now.
PowerUpT  [dezvoltator] 13 ian. 2017 la 14:04 
I'll try to implement it in the future. Thanks!
RetroBoy 13 ian. 2017 la 14:08 
Postat inițial de PowerUpT:
I'll try to implement it in the future. Thanks!
np :D
Also, I'm not sure if this is going to be possible. But maybe you could program the nextbot that he'll teleport 2 to 3 inches infront of him when he is stuck for 10 seconds.
Editat ultima dată de RetroBoy; 14 ian. 2017 la 7:56
Disco 15 ian. 2017 la 8:48 
@ToPaLeY Yeah that sounds like a good feature
Postat inițial de DatGamingGoomba:
@ToPaLeY Yeah that sounds like a good feature
thanks :3
Spykiss 27 ian. 2017 la 7:10 
do a map:steamhappy:
JesterKatz 18 febr. 2017 la 14:43 
One idea I think would be cool is if Shrek hasn't been able to kill anyone in, say, 6 minutes, he'll move faster. And for every 6 minutes of non-killing, he'll move faster, and faster, until he manages to get his victem.
RetroBoy 19 febr. 2017 la 1:07 
Postat inițial de JesterKatz:
One idea I think would be cool is if Shrek hasn't been able to kill anyone in, say, 6 minutes, he'll move faster. And for every 6 minutes of non-killing, he'll move faster, and faster, until he manages to get his victem.
Hmmm, Like some sort of Target-Search?
RetroBoy 19 sept. 2017 la 7:05 
Postat inițial de Hellbyte:
One idea I think would be cool is if Shrek hasn't been able to kill anyone in, say, 6 minutes, he'll move faster. And for every 6 minutes of non-killing, he'll move faster, and faster, until he manages to get his victem.
You've litterally just copied JesterKatz's idea.
What ever happened to this NPC? I really hoped it would imrpove over the months. But from what i'm seeing now it somewhat died :(
Disco 29 nov. 2017 la 17:38 
Yeah, well guess it's time to move on now
Postat inițial de | Jason | GamingwithGoomba:
Yeah, well guess it's time to move on now

Yup! I'm gonna make a DONKEY npc now xD
Disco 30 nov. 2017 la 7:56 
lmao good luck mate
Postat inițial de | Jason | GamingwithGoomba:
lmao good luck mate
Thanks part 3 jason ;)
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