XCOM 2
Avenger Events
Peerless Girl 19 stycznia 2017 o 17:35
LW2 Compatibility
Hey,

So the Long War Beta Tester says the following about Avenger Events:

Testing. This will require longer in-game testing

Anyone testing this with LW2? What are your insights? Any word from RealityMachina about this?
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RealityMachina  [producent] 21 stycznia 2017 o 6:45 
There's nothing that I can see that would prevent Avenger Events from working with LW2 on, either on LW2's end or my end.
Peerless Girl 21 stycznia 2017 o 20:23 
I'll test it soonish myself.
Thalioden 30 stycznia 2017 o 8:58 
I've been playing this with LW2. I've only received one event (something about someone leaving Avenger because they couldn't take the pressure). I was given three different choices for how to deal with it, but all three choices described the same outcome (random soldier is harmed or gets debuff or something like that). I suspect that being presented with three identical choices is not the intended functionality.
d4n13lus 20 marca 2017 o 15:06 
Początkowo opublikowane przez Thalioden:
I've been playing this with LW2. I've only received one event (something about someone leaving Avenger because they couldn't take the pressure). I was given three different choices for how to deal with it, but all three choices described the same outcome (random soldier is harmed or gets debuff or something like that). I suspect that being presented with three identical choices is not the intended functionality.


[AvengerEvent_Fear X2StrategyElement_AvengerEventTemplate]
EventName="The Only Thing We Have To Fear..."
EventImage="img:///UILibrary_StrategyImages.X2StrategyMap.DarkEvent_Traitor"
EventDesc="In any war, morale is always a factor to consider, and sometimes some people just can't cut it. Some staff members have quit and left the Avenger, causing the rest of the remaining crew to feel a bit demoralized."
RiskyString="Damn it."
NeutralString="Man, really?"
SafeString="Screw them anyway."
RiskyDescString="Random soldier gets a debuff"
NeutralDescString="Random soldier gets a debuff"
SafeDescString="Random soldier gets a debuff"

is just fine, is designed in this way, is a troll event
Ostatnio edytowany przez: d4n13lus; 20 marca 2017 o 15:09
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