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Removing this mod from the load order fixes it.
Again check mod options, that should fix it.
There's only one option in the Mod Options list: Use central melanin for factions. Switching it either way doesn't fix anything I'm afraid.
Yes. I am doing this on a pre-HAR save in both cases.
Any ideas..?
I've created a brand-new save with only Harmony, Core, Royalty, HugsLib, JecsTools and HAR. The skin colour and facial structure randomisation still occurs no matter the setting toggle.
Interestingly, flicking the melanin option to true makes them retain their skin tones, but still changes face shape and affects hairstyles. Here's a picture documenting the differences: https://i.imgur.com/9mOTOXZ.jpg Outside of the skin colour it's very minor I know, jsut probably caused by the same thing. I can provide before and after logs/save files if you would like.
XML error: <alienskincolorgen Class="AlienRace.ColorGenerator_SkinColorMelanin"><minMelanin>0</minMelanin><maxMelanin>1</maxMelanin></alienskincolorgen> doesn't correspond to any field in type AlienPartGenerator. Context: <alienPartGenerator><aliencrowntypes><li>Average_Normal</li><li>Average_Wide</li><li>Average_Pointy</li><li>Average_Normal</li><li>Average_Wide</li><li>Average_Pointy</li><li>Narrow_Normal</li><li>Narrow_Pointy</li><li>Narrow_Wide</li></aliencrowntypes><colorChannels><li><name>skin</name><first Class="ColorGenerator_Options"><options><li><weight>5</weight><only>RGBA(0.81,0.74,0.57,1)</only></li><li><weight>5</weight><only>RGBA(0.72,0.72,0.72,1)</only></li><li><weight>5</weight><only>RGBA(0.52,0.32,0.25,1)</only></li><li><weight>5</weight><only>RGBA(0.29,0.24,0.13,1)</only></li><li><weight>5</weight><only>RGBA(0.73,0.63,0.40,1)</only></li><li><weight>5</weight><only>RGBA(0.74,0.53,0.37,1)</only></li></options></first><second Class="AlienRace.ColorGenerator_CustomAlienChannel"><colorChannel>skin_1</colorChannel></second></li></colorChannels><bodyAddons><li><path>Parts/None/None</path><bodyPart>Jaw</bodyPart><inFrontOfBody>true</inFrontOfBody><layerOffset>-0.27</layerOffset><drawForFemale>false</drawForFemale><shaderType>CutoutSkin</shaderType><hediffGraphics>