RimWorld
Humanoid Alien Races
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Is this a bug with alien races or harmony?
Some humans are just pink squares.

Exception drawing Jesu: System.NullReferenceException: Object reference not set to an instance of an object
at AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix (Verse.PawnGraphicSet __instance) [0x00338] in <2765ee86cf1a4f9b9d04429e43736f05>:0
at (wrapper dynamic-method) Verse.PawnGraphicSet.Verse.PawnGraphicSet.ResolveAllGraphics_Patch4(Verse.PawnGraphicSet)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Thing.Draw () [0x00007] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.ThingWithComps.Draw () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Error(String, Boolean)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:Verse.Map.MapUpdate_Patch0(Map)
Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
Verse.Root_Play:Update()

Any ideas?
Editat ultima dată de Amarouk Rex; 1 iun. 2021 la 3:08
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erdelf  [dezvoltator] 1 iun. 2021 la 3:57 
as always, full log.
Editat ultima dată de erdelf; 1 iun. 2021 la 3:57
I think this is the full log with the debug mode :3
https://gist.github.com/c6d269458f2e87e9e14b8fe3207e5e96
erdelf  [dezvoltator] 1 iun. 2021 la 7:11 
Seems something is messing with your body types. It can't determine the body type anymore, so it fails to see what graphic it should draw.
Seems the modder from RimVali has a problem to solve this.
Meh...
He said he has this bug too.
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