安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The "Visibility" toggle button (F2 on default) currently can not be mapped to a controller button right now, but i can add that feature if you need it.
Thanks for the reply! I have a disability, and prefer using console controllers over KB&M whenever possible, and I’m sure such a feature would be beneficial to other disabled gamers.
It’s your mod - I’m not demanding anything, simply suggesting. Thanks again for the response! :D
to use them, go into the eid_config.lua file, and search for "HideKey".
There, instead of writing "Keyboard.SOMETHING" you write "ButtonAction.SOMETHING" while the SOMETHING being the ButtonAction enum value you want to use.
The ButtonActions available can be found here:
https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
i hope this change makes it a bit easier for you now :)
Damn, dude/tte! TYVM 😃