Garry's Mod

Garry's Mod

Old Animations - (Mostly) Fixed
ml0301 2017 年 1 月 28 日 上午 4:07
Question
Hi! I want to remove the walking animation,but I can't find the file that contains the walking animation,I want to make it only for my self,not uploading it into workshop or sharing it,just for my self

So,can you tell me the name of the walking animation? Please.

Thank you!
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Souper  [开发者] 2017 年 1 月 28 日 上午 10:37 
The file that contains the old walking animation and other old animations is in m_anm_old.mdl
ml0301 2017 年 1 月 28 日 下午 8:11 
Alright thank you!

Oh just gonna tell you something

Whenever a player chats,his animation is like glitched,he's moving all the time,until he will stop chattinng
{Glass Lemonade} 2017 年 2 月 3 日 上午 10:14 
can you fi the pistol animation for npcs
Artkyom 2018 年 7 月 1 日 上午 1:00 
I got this error when i try to recompile the m_anm_old into mdl : ERROR: crouch_walk_all - mismatched number of IK rules: "a_Crouch_walkS" "a_Crouch_walkSE"
(I don't even modify anything, i just decompile it and try to recompile)
Do you know how to fix it ?
Souper  [开发者] 2018 年 11 月 3 日 上午 10:21 
Well, that seems to be a common problem with decompiling models with animations. I deal with it all the time. I just comment out all of the lines with the instance of ikrule, and that seems to fix the problem.
Andy's Toy 2019 年 3 月 18 日 上午 11:32 
How do you comment out the lines with IKRule? Assuming you are doing it in HLMV.
Mr. Blue 3 月 11 日 下午 8:01 
the cidle knife animation is bugged, it goes to t-pose instead of the crouch animation, but the animation is in the file, but for some reason is goes to t-pose. how to fix?
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