Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem








In short, we don't have control over the physical stats that are generated when generating an item. Basically, we say, "ARK, give us an item of Journeyman quality." And ARK delivers us an item of that quality. The stats, however, are completely randomized.
Some people report generated items being higher than blueprints they found in the wild. Other people report generated items being lower. However, it truly is random.
There are some new nodes added to the Dev Kit recently that we're going to investigate to see if we can get the stats multipliers exposed to server admins but that's not anything that we can implement until we know more about how they work.
Thanks! :)
and i ended up with Water Retention of 220 to 280 whitch is a stat that normaly shouldnt change afaik
We got the same problem, our ascendant rex saddles (we got them via upgrade station) are so overpowered, the broodmother does 0 damage to our rexis, if we cant change this we have to disable the mod