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Tips:
1. Enable developer mode from the options menu.
2. Click 'Debug actions menu' icon at the top.
3. Click 'Tool: Try place direct thing...' option in Tools - Spawning list.
4. Search for "Grimoire of the Occult", click it.
5. The menu should disappear and the text "Grimoire of the Occult" will appear next to your cursor, now just click where you want to spawn it.
NOTE: In the developer menus there are search bars at the top left to make it easier to find objects and tools.
Can you tell me how to initiate colonists incapable of research into my cult (way to raise their cult-mindedness? They start fights non-stop. Having them around is starts to not be an option anymore, exspecialy since there is now a new thing i can use them for. *diabolic laugh*
If you dev mode in the forbidden knowledge center bench, you can start researching occult things right away. When you research occult things, you will have your colonists turn to cultists.
Occult research is --- I believe -- always enabled as long as you have a forbidden knowledge center.
I had 5 kolonist, 2 were at 99% and the other 3 somewere abou 0-10%.
The 3 guys killed one of the 99% guys.. thats not funny :c
Also, worshipping will be rebalanced.
I prayed at the alter to Dagon, sacrificed someone too. I selected the spell that i wanted.
How am i supposed to cast the spells? Do they automatically happen after you sacrifice someone? I picked the spell that gives me a treasure trove but nothing happened. Not sure if i'm supposed to cast it from somewhere or what.
G
You sacrifice someone to have the spell effect occur. After the human sacrifice, you will usually get the spell effect.
There are chances of failure, however.
Good luck!