Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Like having an option to place a BG picture with it? All black doesn't seem to be nice.
Second one would be the Sphere? Like the changing of the color? or maybe like the logos we see on videos on Youtube like "Trap nation" or like that? Or maybe making it an option to look like 3D?
IDK about you, your choice bubba
Seems like even the BG is moving lol, how bout' that?
- Linear is exactly the same values as the input for every loudness
- Log is the values mapped to a logarithmic curve, only the louder sounds are shown as loud
- Exp is the values mapped to an exponential curve, comparable to log but rounder in the middle
- ExpB is also an exponential curve but more extreme, you notice holes in the lights sometimes
- Phase is uses left and right linear signals mixed with another, feels smoothest
So, the curve setting influences the dynamics of the lights, how each light gets brighter versus how high the input values are for each light
What linear to log looks like for example: https://www.omnigroup.com/images/blog_images/interpolate-both.png
Thanks.