Garry's Mod

Garry's Mod

gm_flatsnow_13
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Dr00  [开发者] 2016 年 11 月 27 日 上午 7:26
***BUG REPORT***
Post all of your everlasting breaks in the map down in this discussion.
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Crackerz 2016 年 12 月 1 日 下午 9:44 
i SPAWED in the sky box and the map is go through and MASSIVER than the video and screeshot
Crackerz 2016 年 12 月 1 日 下午 9:46 
and its textur for the platform is roughf and not like in flatgrass
Dr00  [开发者] 2016 年 12 月 2 日 下午 3:00 
引用自 Zub-Zcorpion
and its textur for the platform is roughf and not like in flatgrass
What do you mean exactly? The texture is supposed to be rough, unless you mean it's bugged.

Finally, I know about that giant fixture in the sky. I'm working on fixing it.
最后由 Dr00 编辑于; 2016 年 12 月 2 日 下午 3:02
MISTERAMD 2020 年 11 月 20 日 上午 8:06 
引用自 Dr00
引用自 Zub-Zcorpion
and its textur for the platform is roughf and not like in flatgrass
What do you mean exactly? The texture is supposed to be rough, unless you mean it's bugged.

Finally, I know about that giant fixture in the sky. I'm working on fixing it.

I just noticed that too... I spawned some NPC's (HL2 NPCs (Combine and Citizens) and HL1 Source Opposing Force) they start killing each other... When looking at the sky, I saw all their bodies identical to those on the ground. When I noclipped to that area high up in the sky, I saw the building. I think if you remove the mist it might solve it. Not sure of that though.

gm_flatgrass_snow is nearly the same, but your map has more snow on that center building.

EDIT : I used the Fog Editor in GMOD on the map, removed the mist / fog and I can clearly see the building in the sky. So there is somewhere a layer that you forgot to hide the ground in the sky(box)...
最后由 MISTERAMD 编辑于; 2020 年 11 月 20 日 上午 8:48
Dr00  [开发者] 2020 年 11 月 20 日 下午 7:48 
引用自 MISTERAMD
引用自 Dr00
What do you mean exactly? The texture is supposed to be rough, unless you mean it's bugged.

Finally, I know about that giant fixture in the sky. I'm working on fixing it.

I just noticed that too... I spawned some NPC's (HL2 NPCs (Combine and Citizens) and HL1 Source Opposing Force) they start killing each other... When looking at the sky, I saw all their bodies identical to those on the ground. When I noclipped to that area high up in the sky, I saw the building. I think if you remove the mist it might solve it. Not sure of that though.

gm_flatgrass_snow is nearly the same, but your map has more snow on that center building.

EDIT : I used the Fog Editor in GMOD on the map, removed the mist / fog and I can clearly see the building in the sky. So there is somewhere a layer that you forgot to hide the ground in the sky(box)...
that should be fixed in the upcoming version. expect that tomorrow
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