Team Fortress 2

Team Fortress 2

Ququmannz's Wrath
Ginger 2016 年 11 月 25 日 上午 10:39
Stone Cold Stat's
Post 'em here !
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正在显示第 1 - 15 条,共 176 条留言
F>I>O>N>A 2016 年 11 月 25 日 上午 10:45 
Pros:
if backstab spy will be marked for death
Cons:
-50% ammo
bmill 2016 年 11 月 25 日 下午 2:25 
-50% ammo
-25% damage penalty

On hit: Enemy bleeds for 5 seconds. (this effect does NOT stack, for example if a scout is hit with one bullet, he now has the debuff for 5 seconds. If he has 3 seconds left of the debuff and is hit again, the debuff timer resets to 5.)
最后由 bmill 编辑于; 2016 年 11 月 25 日 下午 2:26
aught 2016 年 11 月 25 日 下午 2:28 
Shoots Flaming Bullets That Ignite Target
More accurate
On kIll/damage (?), charge up rage meter, on full meter, create a large, heavily damaging explosion that sets opponents in the radius on fire, knocking them back, and deactivating sentries for a few seconds. Heals you for some of your health, depending on how much damage you do with the explosion.
Killing an enemy with the explosion gives you some charge for the next explosion.
-Less Damage
-Less Primary Ammo On Wearer
-Slower Firing Speed (Not Much)
Worm Girlfriend 2016 年 11 月 25 日 下午 2:36 
Reskin for the brass beast.
Reasoning: It looks heavy, since it's ancient it probably takes some time to spin up and for some reason everything found in old temples is stronger then the present alternative.
Exerberus 2016 年 11 月 25 日 下午 3:41 
Pros- +25% damage and 5 sec. of bleed,25% fire speed
cons- -10% ready speed
Golden Squidward 2016 年 11 月 25 日 下午 5:27 
- Instead of hitscan bullets, the gun fires projectile darts that cause bleed on hit
- The darts themselves do little to no damage
Mcasskicker 2016 年 11 月 25 日 下午 6:31 
I do like the idea of darts, so

-35% dmg
Instead of bullets, it fires small darts, which poisons the hit target for 5 seconds (3 dmg per second)
-50% ammo
Mj Farquhar 2016 年 11 月 25 日 下午 6:49 
(?) Shoots 4 bullets at a time
(+) 10% damage
(+) 50% accurate
(-) 100% firing speed
Archivist 2016 年 11 月 25 日 下午 8:06 
The Bleed on hit Idea could get really op. You could just shoot everywhere and that would be it. I do like the idea of spy marked for death, but maybe we could go in another direction?
The Southern Dandy 2016 年 11 月 25 日 下午 11:56 
Pros:

+20% damage resistance when spun up below 50% hp
+15% damage against buildings
Spinning up will cause the heavy to smash his minigun into the ground and do a small AoE attack, dealing 25 damage and pushing enemies, however, it will root the heavy in place for 1 second.

Cons:

-33% primary ammo capacity
-20% less accurate
Mayans' Curse: Switching from this weapon marks you for death for 5 seconds
Kill da World 2016 年 11 月 26 日 上午 5:17 
When weapon is active:
Damage increases as health decreases up to +30%
+20% damage resistance while spun up
-15% slower movement speed
-15% damage penalty

*Damage maxes out at 100 health*
*Resistance is not the crappy one they did with the BB and Natascha, it's constant*
最后由 Kill da World 编辑于; 2016 年 11 月 28 日 下午 1:35
Nathaniel777 2016 年 11 月 26 日 下午 12:39 
weapon shoot arrows
-30% damage reduction
-25% barrel spin
*can headshot {because of the arrows}

Ninjafish 2016 年 11 月 26 日 下午 5:24 
Shoots rockets at 1/4 of the normal fire rate, with 25% of normal rocket damage. Also allows normal movement (including jumping) whilst spun up
ttl 2016 年 11 月 26 日 下午 6:06 
[+] Fires projectiles
[+] When an enemy gets hit, they bleed for 5 seconds
[+] 20% Damage resistance

[-] -70% Damage
[-] -50% Ammunition
[-] 25% slower spinup time
[-] 20% slower firing rate
最后由 ttl 编辑于; 2016 年 11 月 26 日 下午 6:09
Always Sunny in Estrodialia 2016 年 11 月 27 日 上午 3:57 
Since it's a huge artifact stone thing...
  • +15% damage bonus vs buildings
  • +50% max primary ammo
  • 20% slower spin up speed
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