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also it would make it so you wouldn't have to worry about the doors in the scp map (site 19) because he would just go through them.
It might be a better idea to use this with the NPC spawner tool which can generate multiple spawn points already, but that would mean he would be spawned in several places at once. having keybinds on your spawners mean you could toggle the ones on and off around the map. I believe there is a setting that removes any active npc it spawned when the spawner is disabled. This is a better solution to that particular issue at the moment, but it is a great idea.
still cood idea with the tool, try to find someone with tooling ♥♥♥♥.