Legend of Grimrock 2

Legend of Grimrock 2

Butcher of Many
_-=Liolik=-_ 10. apr. 2018 kl. 8:05
Review and feedback
One of the best mods! Now it is 1 of my 4 favorite mods. And it is best visually designed mod that I've played. Successfully completed after 10 hours of playing. "Hard" difficulty 34/34 secret found; 2/2 treasures; 9 skulls;

Average fight difficulty - 7/10. Some fights seems like impossible and can't be done with normal way - face to face fight. Need use some tricks - run back where foe can't pass (Torr insect from the well can't pass the gate at front of cemetry), or faster use doors and grates to block them (Skeletal commander in the forge and Ogre-torturer.). But one fight you cant avoid: Sir Garald Deccus - that's very hard and need a bit of luck and load game, because he can easy kill your tanks with a single row of attacks. (I killed him with forcefields+rest)

Boss-fights difficulty - 7/10. First boss fight (Derryl and Derryl) - toughest in the game. Last boss fight is a very interesting when you fight it normal way and does not let you relax, but not hard with invisibility spell+backsteb (need give him chance to detect invisibility), also butcher have no huge amount of hit poitns. I did not use figurines on the altars and crystall of healing, only potions of health.

Secrets and puzzles difficulty - 7/10. Not very hard, but not easy. I am stuck 3 times in the game each time for a hour.

1) Grate to the armory. After hour of searching of other ways, I am returned there in the searching of invisible walls and was very surprised, when smashed it with a weapon. Was no any clue for this... But this help me found a secret with Gotrak the Leatherfist. First time when you meet the similar grate - grate in the sewers. But that was a single way out, so that was no hard to guess that it must be smashed and there was some logic - grate was near the waters and can be rusty. But way to the armory not looks like a single way to proceed forward and was no any clue that this grate have a weak or rusty point (maybe need add some another texture with some crack point)

2) I missed the "ice guard figurine" didn't saw it on this glimmering magic floor near the mage cage. Found it on backtracking. That cost me an hour or more.

3) Finaly! Strong Body - Strong Mind. I am played more then 700 hours LoG2 and mods and 160 hours LoG1 and mods.... and this is WORST Riddle in my life. Can't imagine how this is can be in such great mod! I understand that every person can differently associate different things. But a huge altar and a statue with a bare hands behind the altar. Everything says "PUT SOMETHING ON THE ALTAR!!!!" Any clue that I found was a recipe with "Alteration of own body". So I raise alchemy to 5 and tried put stat-potions in the different sequence. Tried combination of every type of items that can be attached as "Might and Magic" - Amulet of Nergal (+50 hp) and Spiritwalker Pendant (+50 energy), weapons, orbs, armor, etc. And when I at 100500 time put items there, I tried to put a lighting bow from my hand and INADVERTENTLY! shoot an arrow. That was just a LUCK! and (у меня бомбило долго).
I really can't find any decent logic in this riddle. Only a indirect logic but with this logic any riddle can be written there. For example "Sun shines!" Sun is the element of fire. Fire is strength. Strength is throw something! etc.
Maybe You need add a note with some Priests trials, where they shoot or throw something for making their body and mind strong or something else.

4) Other secrets and issues. I found 34/34 but 2 with help.

a) Letter under bridge. Very good hidden! I searched there from the start of the game, because that was no ordinary object but miss it anyway :(. But I found treasure without it when searched way to open tomb of Gotrak the Leatherfist.

b) Altar with Skeltal and Ice figurine object - Why ratling noise? That was meanly! I searched all places with ratilngs...and again can't find any logic with a noise and ratlings. You realy distract peoples with this. This not make hard the secret... thats only makes a feeling thats it is stupid...
Please make any other noise, or simple talk in the party "Something has changes around".

c) "All severed limbs must feed the flames. Fire pit + Altar with fires (Altar is bugged and you cant take back some of items and skulls if you put it there) This is place look like some secret but is not that.

d) Masters key can open any lock. (including grates at the Shrine of Earth, but nothing happens)

e) Too many trash items that look like important but take only place in the inventory: Empty flask, Water Flask, Skope, Bone amulet. etc.
I did not understand all this wishes when autor (many autors, not only You) tried use every trash that included to the game. And this trash not give any feeling that it is part of anutrage and always look like important. People forget that it is not Morrowind or Skyrim and this make LoG some differnt of it.

Many thanks for such a wonderful mod!
Sidst redigeret af _-=Liolik=-_; 10. apr. 2018 kl. 8:29
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kirill-busidow 13. jan. 2021 kl. 9:24 
Oprindeligt skrevet af _-=Liolik=-_:
One of the best mods! Now it is 1 of my 4 favorite mods.

Other 3, можешь назвать остальные
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