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- many altars, no idea what to put on them
- found only 2 x healing shards, then no healing anymore. no crystal anywhere
- not able to enter the crypts - gate is closed - no mechanism
- no idea how to enter Gotraks grave - for the chest
- cannot make potions, therefore am missing a "blue one" for the riddle
- missing 1 figurine, I guess I can return here later
- found a hub key, but am lacking one for the graveyards treasure
- trapdoor is stuck
I can jump down the well, but am not sure if I can return here and am missing a lot of stuff in the woods...
is the difficulty level insane ? I mean I can not even kill the purple bug that comes out of the well-trapdoor with a totally healed party ! I am playing on "normal". If I jump down the well, totally refreshed, I am killed by the third rat gang.
- one altar hides shards you have found, on the second altar you can take good mage item
- you will be able to make potions and healing on the next level, some potions are in chests or just sleep to heal
- crypts can be opened only from the other side
- Gotracks grave is secret/bonus, solution is very near this tomb
- you can find another hub key later
- you can find other figurine later and come back here
- trapdoor is stuck as characters said and you can't go down
- whole area of the first map can be accessed later on
- what to put on the altars, though ?
- Gotraks secret beats me...
I am now well into the sewers and the difficulty is insane. there is no healing crystal. I cannot make potions, I lack the mortar. there is the Ogre and there is the skeleton in the forge who are essentially totally unbeatable for my party.
- there is no need to put something on the two forest altars
- you must break (with weapon not bare hand) gate behind Gotrack's tomb to find a secret button, this is kind of tricky secret :)
Seems you are way ahead into the mod (fighting Captain Sylas and Mogh the Tyrant) but not equipped enough for it. This means you rush too much and miss essential things like the mortar. The mortar is on the sewer level and second mortar is in the Mage hold (part od the keep's prison). There is enough potions around to pick up, did you found the one on the ledge in the Water shrine for example? Also jumping into the shrine's sacred water fountain will heal entire party completely (just once). It is more fun to move more slowly and find all the potions, weapons, armors and secrets my friend :)
Patient explorer always has a better gear!
much better now after the Mage Hold ! I like the game again (for all what was in there :o))
1.)
No clue for the ogre, though. I think if I can lure him to run the aisle, I could trap him to press the button to torture him. But the sequence of the gates makes this impossible - I can only enter the lair of the Ogre myself (and then die), not get him out.
2.)
by the way, in the Storage cellar there is for sure a secret, the room with 3xshield, 3xhelmet, 3xaxe, but I can't figure it out. also there are some levers/secret buttons which do nothing.
the trap door won't open.
3.)
is there any way in the south of the sewers to get to the stairs to get up to the woods again ?
or if not, how to get to the woods again ?
2.) The trap door in the storage cellar really won't open. But the button and other buttons in the Keep's storage leads to a quite potent (healing wise) secret room. You must find all the buttons and press them to access that secret room.
3.) Yes you can go out to the forest area through this gate. You just must find a key to open it. The key is on the ground where the big spider has its eggs and where is a dead guardsman. Well there is a guardsman's corpse, his shield and his sword lying on the ground. And also the key he used to lock the gate when he was in better condition :)
- jester can't be set free
- you must kill Captain Sylas to get into the Keep's Armory
- try to freeze him and use any potions you have now its the right time to use anything you have
- if you step right in the Energy Vertex field, all energy/mana of all characters is quickly recharged, this recharging is endless just step out and in again to recharge
killed the Ogre by sneaking behind him, jumping down to mad mans pit, when returning the gate kept open, Ogre ran to end of aisle, I captured him and tortured him to death. very nice level design !
- I did not realize that I just can smash the gate to the Armory... so I am finally in there.
3.) sorry, what gate do you mean. in the Sewers: I was in the spider pit. the wood bridge is broken in the distance I see stairs but cannot reach them.
- have found a green gem - no other gems
- cannot go back to the woods. it seems that I am missing a 2nd Ornate key.
but I dont know how to get the earth essence.
what to put there with "three eyes" ? is it gems - I only found one green one.
what to do at the riddle "body of grey, slaying your prey" ?
also, a Falcon figurine is missing.
then I cheated and teleported behind the door. Strange enough, there was the 2nd ornate key on an altar. Why ? first I thought there were 3 ornate keys and I would get the 3rd one behind the door for something else. but I did not need this key elsewhere (yet).
then of course I can enter the crypts and get back to the woods.
but the 2nd ornate key was missing when I stuck in the keep/sewers.