Space Engineers

Space Engineers

[Discontinued]Maintenance Tunnels
Viper Covakel 30. jan. 2017 kl. 17:42
Bug Reports
Good Day Argual, first let me say what an amazing mod this is. It's become a standard addition to a lot of my builds, so thank you very much for the time and effort you put into this mod.

I am playing on the stable build, currently version 1.168.

As far as the bug is concerned, this is what I'm experiencing. The blocks seem to work perfectly fine in single player. However on a dedicated server they cause a crash as soon as they're selected from the G-menu to equip them to the hot bar.

From reading the comments others seem to be having a very similar problem.

I loaded into the server today with the express purpose of reproducing the crash, so I have the log file if that would help you, let me know and I'll post it somewhere.







< >
Viser 1-15 af 19 kommentarer
Argual  [udvikler] 31. jan. 2017 kl. 10:17 
You can send it to leothon.argual@gmail.com. Just tell me if u sent it, I don't check it too often.
Viper Covakel 31. jan. 2017 kl. 15:59 
Oprindeligt skrevet af Argual:
You can send it to leothon.argual@gmail.com. Just tell me if u sent it, I don't check it too often.

Thanks, I've emailed it to you. Let me know if you need anything else.
ofcabuk 23. feb. 2017 kl. 2:27 
I don't know if it's count as bug but i having strange lag issue during session when im using a block from build menu.
I only have these lag when i'm using every individual blocks very first time. Feels like texture loading but im not sure... Once i see the block , there is no more lag. If i reconnect the game same issue with every block in their first use again.

- fyi. im runnning local world in dedicated tool. Mine world doesn't crash like u've mentioned but just causing these laggish delays.
Sidst redigeret af ofcabuk; 23. feb. 2017 kl. 2:31
Argual  [udvikler] 23. feb. 2017 kl. 6:36 
It very well may be that the texture loading causes the lag. These tubes are pretty detailed. Sorry about the inconveniences.
Badaxe 26. feb. 2017 kl. 13:11 
I have encountered a little bug. The lights on the conveyor are white even if the block is deactivated. I try redownloading your mod but it don t fix this problem
Hephaesteon 26. feb. 2017 kl. 17:52 
Not sure why, but no matter what I do, your models don't show up in my game. I installed it and looked high and low for the blocks, but they don't show up in the G menu. So I uninstalled and reinstalled the mod. Still no dice. Restarted Steam. Nothing. Restarted my computer. Nothing Restarted the electricity in my house. Nothing. (JK on that last one).

But seriously, I cannot seem to get the blocks into a game no matter what I do. Is it because I'm on the Stable branch?
Argual  [udvikler] 27. feb. 2017 kl. 6:01 
Branch should make no difference. :/
jirok 28. feb. 2017 kl. 0:17 
same issue as @nwright ... also the model-blocks are deletetd!?! (your mod is loaded!) ... hm?
S☉L 12. mar. 2017 kl. 17:42 
Same with me server doesnt like mod.. hard crashed my machine
Thaui 29. mar. 2017 kl. 8:29 
One simple Issue I have is that going into maintenance tunnel with magboots is pretty tricky because it's not considered round but in a sort of hollow cross like shape (like legos technics beams)
OperationDx 24. apr. 2017 kl. 10:39 
Something seems to be wrong with the airlock block not moving goods or oxygen.

Can you not use it as a passthrough to seperate bulkheads?

Does the airlock block act as a terminator?
Sidst redigeret af OperationDx; 24. apr. 2017 kl. 10:46
OperationDx 24. apr. 2017 kl. 11:15 
Had to rearrange my ship. After I removed and replaced the airlock blocks and used them as terminators everything seemsto be working. Still would be nice to use them as a passthrough
Thaui 24. apr. 2017 kl. 12:53 
Oprindeligt skrevet af OperationDx:
Something seems to be wrong with the airlock block not moving goods or oxygen.

Can you not use it as a passthrough to seperate bulkheads?

Does the airlock block act as a terminator?
if you look a bit, you should see that little pipes stops at the airlocks, so you need to make a dead end both sides that connect the two parts via the network but that would keep the network airtight.
OperationDx 24. apr. 2017 kl. 12:56 
Oprindeligt skrevet af Thaui:
Oprindeligt skrevet af OperationDx:
Something seems to be wrong with the airlock block not moving goods or oxygen.

Can you not use it as a passthrough to seperate bulkheads?

Does the airlock block act as a terminator?
if you look a bit, you should see that little pipes stops at the airlocks, so you need to make a dead end both sides that connect the two parts via the network but that would keep the network airtight.

I got ya. I have been playing around with them and I think I got most of it understood. Thanks.
< >
Viser 1-15 af 19 kommentarer
Per side: 1530 50