Europa Universalis IV

Europa Universalis IV

Bigger UI V1.37
Prodarit  [开发者] 2018 年 3 月 31 日 上午 7:08
Suggestions
I'm open to suggestions if people feel something needs a change or would like an additional window altered.
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正在显示第 1 - 15 条,共 17 条留言
Afdch 2018 年 9 月 19 日 上午 3:51 
Add this https://puu.sh/BxuIN/eb6d0a25ed.dds file to the mod.
This is a file for "Threaten war" diplomatic action to prevent this https://puu.sh/Bx1w1/5589e9e97f.png from happeninng.

Unless there was a reason to not add this file and something is broken on my side, in which case do tell the reason (i'm 99.99% sure it is not on my side).
Prodarit  [开发者] 2018 年 9 月 19 日 上午 6:32 
Oh, good catch! Thanks for the file. It should be updated and look all pretty now :)
EChI 2019 年 9 月 23 日 上午 7:29 
bigger UI must be merged with bigger production that new mod system cant handle them both.
though it will be good to make it and save separate ways mods too.
Prodarit  [开发者] 2019 年 9 月 23 日 下午 11:49 
I don't understand what you mean with "can't handle both". Are you experiencing a conflict of some kind?
Torres 2020 年 2 月 6 日 下午 1:22 
I was wondering if I could make the following suggestions.

1.) Extend the loan window to use all the window space. Lines 424 (y =635}) & 434 (y =856}) in countryeconomyview.gui are the only lines that would needs changing.
2.) Extend the unit type selection to use all the window space. Lines 1860 (y =635}) & 434 (y =856}) in countrymilitaryview.gui are the only lines that would needs changing.
3.) Extend "Grant Core/Claim", "Grant Province" & "Seize Land" to use all the window space. Lines 1637 (y =600}), 1661 (y =856}) & 1676 (y =856}) in countrysubjectsview.gui are the only lines that would needs changing.

PS Love you mod, have been using it for a long time.
最后由 Torres 编辑于; 2020 年 2 月 6 日 下午 1:23
Prodarit  [开发者] 2020 年 2 月 8 日 下午 1:25 
Thanks for the suggestions and for using the mod.
Points 1 and 2 are actually already on my to-do list. Point 3 is a good addition. I was thinking to put the changes in when the next patch hits.
Sören 2021 年 2 月 20 日 上午 10:49 
Hi,

I play on a 1080p monitor in "almost full screen" mode (windowed, with just a small bar on top and bottom). Don't ask why, it's what I prefer.

According to xprop, my game window is 1916 by 1044.

Currently, I get what the code calls "large" UI. I tried the "huge" UI and - although it's very slightly cut off at the bottom - I like it soooo much better. That's why I'm playing with the changes below. I would really appreciate it, if you would apply them to the official code.

diff -uwr "Bigger UI (orig)/interface/countrydiplomacyview.gui" "Bigger UI/interface/countrydiplomacyview.gui" --- "Bigger UI (orig)/interface/countrydiplomacyview.gui" 2021-02-20 17:48:43.402885801 +0100 +++ "Bigger UI/interface/countrydiplomacyview.gui" 2021-02-20 17:02:28.818163683 +0100 @@ -13,7 +13,7 @@ #y is the size increase for lists and distance to move for buttons at the bottom of the country view positionType = { name = "countrydiploview_scaling_huge_min_inc" - position = { x= 1080 y = 304 } + position = { x= 1040 y = 304 } } windowType = { diff -uwr "Bigger UI (orig)/interface/countryreligionview.gui" "Bigger UI/interface/countryreligionview.gui" --- "Bigger UI (orig)/interface/countryreligionview.gui" 2021-02-20 17:48:42.906893733 +0100 +++ "Bigger UI/interface/countryreligionview.gui" 2021-02-20 17:06:46.270450954 +0100 @@ -299,12 +299,12 @@ spriteType = "GFX_country_religion_view_bg" } if_resolution = { - max_height = 1079 + max_height = 1039 min_height = 900 spriteType = "GFX_country_religion_view_bg_large" } if_resolution = { - min_height = 1080 + min_height = 1040 spriteType = "GFX_country_religion_view_bg_huge" } position = { x= -7 y = -10 } @@ -1834,12 +1834,12 @@ size = { x=530 y =120} } if_resolution = { - max_height = 1079 + max_height = 1039 min_height = 900 size = { x=530 y =270} } if_resolution = { - min_height = 1080 + min_height = 1040 size = { x=530 y =450} } Orientation = "UPPER_LEFT" @@ -1855,12 +1855,12 @@ position = { x=40 y=529 } } if_resolution = { - max_height = 1079 + max_height = 1039 min_height = 900 position = { x=40 y=679 } } if_resolution = { - min_height = 1080 + min_height = 1040 position = { x=40 y=859 } } quadTextureSprite ="GFX_checkbox_gold_32" @@ -1872,12 +1872,12 @@ position = {x = 74 y = 534 } } if_resolution = { - max_height = 1079 + max_height = 1039 min_height = 900 position = {x = 74 y = 684 } } if_resolution = { - min_height = 1080 + min_height = 1040 position = {x = 74 y = 864 } } font = "vic_22" @@ -1896,12 +1896,12 @@ spriteType = "GFX_country_religion_view_allreligion_bg" } if_resolution = { - max_height = 1079 + max_height = 1039 min_height = 900 spriteType = "GFX_country_religion_view_allreligion_bg_large" } if_resolution = { - min_height = 1080 + min_height = 1040 spriteType = "GFX_country_religion_view_allreligion_bg_huge" } position = { x= 12 y = 365 } diff -uwr "Bigger UI (orig)/interface/countrystabilityview.gui" "Bigger UI/interface/countrystabilityview.gui" --- "Bigger UI (orig)/interface/countrystabilityview.gui" 2021-02-20 17:48:40.094938703 +0100 +++ "Bigger UI/interface/countrystabilityview.gui" 2021-02-20 17:49:58.881678456 +0100 @@ -12,7 +12,7 @@ #y is the size increase for lists and distance to move for buttons at the bottom of the country view positionType = { name ="countrystabilityview_scaling_huge_min_inc" - position = { x= 1080 y = 258 } + position = { x= 1040 y = 258 } } @@ -583,12 +583,12 @@ position = {x = 50 y = 532 } } if_resolution = { - max_height = 1079 + max_height = 1039 min_height = 900 position = {x = 50 y = 678 } } if_resolution = { - min_height = 1080 + min_height = 1040 position = {x = 50 y = 826 } } textureFile = "" @@ -608,12 +608,12 @@ position = {x = 23 y = 532 } } if_resolution = { - max_height = 1079 + max_height = 1039 min_height = 900 position = {x = 23 y = 678 } } if_resolution = { - min_height = 1080 + min_height = 1040 position = {x = 23 y = 826 } } quadTextureSprite ="GFX_checkbox_gold_24" diff -uwr "Bigger UI (orig)/interface/countrysubjectsview.gui" "Bigger UI/interface/countrysubjectsview.gui" --- "Bigger UI (orig)/interface/countrysubjectsview.gui" 2021-02-20 17:48:40.642929940 +0100 +++ "Bigger UI/interface/countrysubjectsview.gui" 2021-02-20 17:03:34.757234466 +0100 @@ -12,7 +12,7 @@ #y is the size increase for lists and distance to move for buttons at the bottom of the country view positionType = { name ="countrysubjectsview_scaling_huge_min_inc" - position = { x = 1080 y = 328 } + position = { x = 1040 y = 328 } } positionType = { @@ -862,11 +862,11 @@ iconType = { name ="subject_actions_bg" if_resolution = { - max_height = 1079 + max_height = 1039 spriteType = "GFX_subjects_extension_bg" } if_resolution = { - min_height = 1080 + min_height = 1040 spriteType = "GFX_subjects_extension_bg_huge" } position = { x= 0 y = 0 } @@ -894,11 +894,11 @@ backGround = "" position = { x = 12 y = 210 } if_resolution = { - max_height = 1079 + max_height = 1039 size = { x = 255 y = 216 } } if_resolution = { - min_height = 1080 + min_height = 1040 size = { x = 255 y = 396 } } Orientation = "UPPER_LEFT"
Drachenfels 2021 年 5 月 8 日 上午 5:14 
There is a bug with the mod that if you go in the peace deal to return cores screen, in vanilla you can sort provinces by the owner, but for some reason, in your mod this flag is hidden or perhaps overlaps with name of the province.
Prodarit  [开发者] 2021 年 5 月 8 日 上午 8:14 
引用自 Drachenfels
There is a bug with the mod that if you go in the peace deal to return cores screen, in vanilla you can sort provinces by the owner, but for some reason, in your mod this flag is hidden or perhaps overlaps with name of the province.
Right you are. Fixed it.
CANALETA 2021 年 11 月 18 日 上午 6:08 
Would love to see a bigger view of subject interactions!
udkudk 2022 年 3 月 14 日 上午 2:44 
Great mod, but it needs to either be compatible or include this mod: Larger Monuments Interface Link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2471388429
udkudk 2023 年 1 月 19 日 上午 8:18 
Only thing missing is a larger monument interface to show multiple monuments. Currently you need to scroll a lot, (especially if you use Great Monuments Expanded mod.)
BabbenTheBunnyBlaster 2023 年 4 月 8 日 上午 1:42 
Can we please get hotkeys for adding trade company to province! Thanks!
sirdave79 2023 年 8 月 2 日 下午 2:31 
Any chance the country modifier display area could be made lager/the icons made to use all the seemingly available space.
Ragatokk 2024 年 5 月 16 日 下午 12:19 
Could you make the naval battles UI larger?
I keep needing to scroll in the battle to see what is going on.

Posted this in the mods comments too before I saw the suggestions thread.
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