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报告翻译问题








-The PaP could be in B, behind boxes (I think it's hard to survive when you surrounded by boxes blocking your way)
-Elect. switch could be in Pit (the big hole at the end of the long sort of pass at A)
-I think it would be cool and realistic to not have BO3 weapons, maybe BO2 weapons?
-Jugg could be Short, The Faster Reload perk thing could be T, and Quick Revive at CT.
-"Add a bunch of custom stuff to it", maybe instead of PaP being in B, you could have the area behind the barrels at A openable for 2500 and the PaP behind it?
I have more ideas but I don't want to confuse you ^^ (btw those are just ideas, if you do not like those there are no problems, having a zombie version of Dust 2 is already excelent :) )
Anyway thanks for replying!
Not changing anything in the layout itself, just adding some parts which weren't there before, for example a broken house on long and a few other spots to give it the actual feel of a zombies map
This is where I will most likely add perks too. Quick Revive is already in CT aka the spawn in the zombies version :)
Don't wanna worry too much about certain perk locations right now. I wanna get the detail and the layout done first and then I'll think about where to add stuff :P
Don't worry about it :) sent a few pics to a buddy of mine and he posted it on twitter, if you wanna check it out: https://twitter.com/darmuhCSGO/status/793658073290117121
Yo just wondering if it's still goin
me too