Call of Duty: Black Ops III

Call of Duty: Black Ops III

Deathrun | Black Ops 3
Vawser  [开发者] 2016 年 10 月 14 日 上午 5:00
Deathrun Settings
These are the following modvars you can change:

Misc
deathrun_debug
Enables the debug functions for the mod. Will print the current mode, and allow bots to be spawned via Action Slot Button 1.

Gameflow
deathrun_practice_mode
Controls if the game will stay perpetually in practice mode (i.e. instant respawn). Set to 1 to enable.

deathrun_practice_time
Controls the length of time to stay in practice.

deathrun_picking_time
Controls the time the picking process will take rouletting the names for the trapmaster spot.

deathrun_end_time
Controls the length of time to stay in postgame.

deathrun_minimum_players_to_start
Controls the number of players needed to start the trapmaster picking process.

deathrun_max_rounds
Controls the maximum number of rounds to have until the map ends.

Traps
deathrun_basic_trap_cooldown
Controls the cooldown for using a trap via the basic_trap scripts.

deathrun_basic_trap_active_time
Controls the time a trap is in it's "active" mode via the basic_trap scripts.

Player
deathrun_disable_falling_damage
Disables falling damage when set to 1.

deathrun_spawn_perks
Defines what perks to give the player on spawn. Uses the script names (i.e. specialty_jetcharger = Afterburner). You can have more than one by using the ; delimiter like so: specialty_jetcharger;specialty_nofallingdamage

deathrun_runner_weapon
Sets the weapon to give to Runners on spawn. Uses the script names (i.e. smg_fastfire) for weapons.

deathrun_trapmaster_weapon
Sets the weapon to give to the Trapmaster on spawn. Uses the script names (i.e. smg_fastfire) for weapons.

Fight
deathrun_fight_weaponry_override
Allows you to override the setting on the fight trigger for what weapon type to give to the Runners. You can use the following:
  • smg
  • ar
  • lmg
  • sniper
  • shotgun
  • pistol
  • melee
  • custom
  • none

None means players will retain their spawning weapons. Custom uses the weapon set via deathrun_fight_weaponry_override_weapon.

deathrun_fight_weaponry_override_weapon
Define which weapon to use for the fight trigger override. This allows you to force a specific weapon.

deathrun_fight_weaponry_give_to_trapmaster
Grants the weapon to the Trapmaster as well during the Fight phase.
最后由 Vawser 编辑于; 2016 年 10 月 15 日 上午 4:40