Garry's Mod

Garry's Mod

Lambda - Half-Life 2 Co-Op
此主题已被锁定
ζeh Matt  [开发者] 2017 年 8 月 6 日 上午 4:52
Update 0.9 Available
We just released the update.

Current Changelog:
- Removed: Freezing physics when trying to jump off them.
- Removed: Animation blending.
- Fix: Giving players more ammo than they can carry on weapon pickup.
- Fix: Weapon damage not properly set via cvars.
- Fix: d1_canals_05 not opening gate, manually possible now.
- Fix: Giving default ammo ammount, only give what player carried from level to level.
- Fix: Draws the player weapon with player tracker now.
- Fix: Checkpoints not properly resetting.
- Fix: Death symbol using incorrect eye position.
- Fix: Weapon switching not stopping reload.
- Fix: Output log vanishing if EPOE is present.
- Fix: Hopefully fixed players timing out while they shouldn't.
- Fix: Player tracking being invisible in some cases. Better debug info on triggers.
- Fix: Player tracking being client option, now server side.
- Fix: Grenade duplicating on death.
- Fix: User never signaled connection, consider him fully connected when message arrives.
- Fix: Commands being unable to ran from server console.
- Fix: Bots having invalid models.
- Fix: Sprint sound not working on singleplayer game.
- Fix: Passing nil ent on Touch.
- Fix: Calling Touch manually if the player left a trigger that disabled EndTouch events.
- Fix: Autoreload not reloading mapscripts.
- Fix: d1_trainstation_05 messing up barneys spawn if player is nearby, simply closing the soda door.
- Fix: Dog disappearing in d3_c17_02.
- Fix: Door never opening in d3_c17_03.
- Fix: Pickup hud not being properly aligned and sized.
- Fix: Fire sounds not stopping in some cases.
- Fix: Player unable to select weapons using passenger seat.
- Fix: Player seeing the vehicle symbol when inside vehicle.
- Improved: Precision on GetSyncedTimestamp.
- Improved: Minor performance improvements.
- Improved: Reduced distance of player stats.
- Improved: Player tracking option.
- Improved: Modified player tracker to be less annoying when barely visible.
- Feature: Custom gravity gun rewritten from scratch with support of the mega gravity gun and prediction support.
- Feature: Dynamic checkpoint selection.
- Feature: Players will consider their souroundings and use shout outs accordingly.
- Feature: Made the player timeout a convar.
- Feature: Custom HUD colors.
- Feature: Settings menu for player models, admin settings etc. on F1.
- Feature: Teleport heuristic to allow changes on collision rules.
- Feature: Allow player collisions.
- Feature: Friendly fire support.
- Feature: No respawn support.

Also feel free to check out our GitHub page https://github.com/ZehMatt/Lambda
最后由 ζeh Matt 编辑于; 2017 年 9 月 3 日 上午 10:57
< >
正在显示第 1 - 3 条,共 3 条留言
KilianRS 2017 年 8 月 31 日 下午 3:51 
Please update, I love the gamemode and I want to change playermodel.
ζeh Matt  [开发者] 2017 年 9 月 1 日 上午 7:41 
We are currently in the last phase of cleaning up and resolving the last issues. It will be released either today or tomorrow, don't worry its happening.
KilianRS 2017 年 9 月 1 日 上午 8:02 
Ok, thank you!
< >
正在显示第 1 - 3 条,共 3 条留言
每页显示数: 1530 50