Mount & Blade: Warband

Mount & Blade: Warband

Medieval_Conquests
Noodlerules 2016 年 9 月 26 日 下午 10:53
What's the point of manors other than taxes?
I just wanted to know before I dump a ton of time and effort into my manor
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Faycal#6941  [开发者] 2016 年 9 月 26 日 下午 11:58 
Refer to Notes -- > Game Concepts within the game, its your very own wikipedia.
fuzzytoastpops 2016 年 10 月 2 日 下午 2:51 
you can build workshops that produce specific goods that you can then sell off. you can get good troops (crusader order knights) by building a monastery. you can levy the population into a significant army of ~300 that follows you around
Faycal#6941  [开发者] 2016 年 10 月 2 日 下午 9:23 
引用自 fuzzytoastpops
you can build workshops that produce specific goods that you can then sell off. you can get good troops (crusader order knights) by building a monastery. you can levy the population into a significant army of ~300 that follows you around
Excellent, this is a more depth answer.
Sky 2016 年 10 月 5 日 上午 4:10 
- Taxes
- Create an army that follows you
- Crusader orders
- Basically every good in game can be produced via workshops

I know it seems like an expensive fork out to begin with, but trust me, it's worth it.

Especially seeing as the current main treasury system isnt working *cough cough* @MonarchEnv
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