ARK: Survival Evolved

ARK: Survival Evolved

Fear Evolved Event Assets
Dark 2018 年 6 月 28 日 上午 8:56
wyvern over spawn
anyone know the code to change that? would love to put this on my server but had about 100 of each wyvern spawn on single player so not sure if i'm willing to deal with that again server side.
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BattleDogX 2020 年 1 月 10 日 下午 8:13 
yeah the dodo rex made life way to hard

Wyrm  [开发者] 2020 年 1 月 11 日 下午 2:48 
@Dark You can use, any of these methods to deal with that problem!
BattleDogX 2020 年 1 月 16 日 下午 7:58 
ConfigSubtractNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=(((NPCsToSpawnStrings=("DodoRex_Character_BP_FEe_C")),(NPCsToSpawnStrings=("ZombieDodo_Character_BP_FEe_C"))),NPCSpawnLimits=((NPCClassString="DodoRex_Character_BP_FEe_C"),(NPCClassString="ZombieDodo_Character_BP_FEe_C")))


Maybe i didnt do it right but it isnt working...
Wyrm  [开发者] 2020 年 1 月 17 日 下午 2:50 
@ripjawwolffang No it is my mistake. There is some thing wrong in all this entire code. Here is fixed version.
ConfigSubtractNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((NPCsToSpawnStrings=("DodoRex_Character_BP_FEe_C")),(NPCsToSpawnStrings=("ZombieDodo_Character_BP_FEe_C"))),NPCSpawnLimits=((NPCClassString="DodoRex_Character_BP_FEe_C"),(NPCClassString="ZombieDodo_Character_BP_FEe_C")))
最后由 Wyrm 编辑于; 2020 年 1 月 17 日 下午 2:50
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