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报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1518735564
If an addon overwrites my the anim models ( usually it includes m_anm.mdl or f_anm.mdl files ) it will break this
It seems to break the animations sequences the npcs are set for other players (clientside)
but not on my screen
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2143558752
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2287816257&searchtext=slide
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1847505933&searchtext=Draconic+base
-Sometimes closes over 60% of firstperson view, when sometimes walking with physgun.
-Breaks walking animations, and undead just don't moving.
[[wOS] Animation Extension - Base (Full Version)] gamemodes/base/gamemode/animations.lua:138: attempt to call field 'Get' (a nil value)
1. HandlePlayerDriving - gamemodes/base/gamemode/animations.lua:138
2. _CalcMainActivity - gamemodes/base/gamemode/animations.lua:288
3. unknown - lua/wos/anim_extension/core/sh_holdtypes.lua:158