安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=759589847
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=759561304
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=762834906
Here are some of my creations made while experimenting with your script:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=776694057
Still experimenting, but slightly more refined:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=777142687
I noticed ships start going up due to the script`s inertial dampening, is there any way to fix that?
Awesome builds man! Glad you like the code!
Sadly I am waiting on Keen to fix a certain issue with the program interface before I can tackle that issue :( Sorry! I didn't want to wait for Keen to fix it before I released my code because it could take weeks for that issue to be fixed :/
I initially designed it for rotors, but it turns out that it works on connectors and pistons as well :)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=779486933
With the shape being loosely based around the D82-EST Darter from Halo Wars.
http://halo.wikia.com/wiki/D82-EST_Darter
Here is my creation, which uses Easy Automation, my own ASCII art UI, and this script to make a nice fun buggy with vectored thrust:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=800153885
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=837944950
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=847476286