安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
For a name, xMax+?
Short, simple, and to the point. It's xMax plus some more stuff!
http://images.akamai.steamusercontent.com/ugc/439486872912071014/7C86F61C9CF3FA11D44A84F396D5FA93ADC207E0/
I might actual change the settings so that enemies do not have more health/damage in multiplayer.
Right now xp is set at 40% and gold at 150%. Can you tell me how it feels while you're playing? I haven't had time to create a new character, so I don't know if 40% xp is fair.
http://images.akamai.steamusercontent.com/ugc/478893369651558932/1B54126405EE311EA0E0B4F729B96A3A2AE225A9/
Level 1-3 were kinda brutal. I went warfare and found myself having to scrounge up every item I could to afford just 1 more potion. Once I hit level 3 and got my first yellow item to drop things became much, much easier. I was able to take out all 5 satyr shaman with relative ease. I had around 15 potions going into the fight. Is there a way to start off with a handful of potions? I feel like once you get past those early levels things become much more surmountable. I would say 20 minutes of that playtime was getting to level 3.
I'll keep going as time allows.
Edit: Okay, now you start with at three potions. Would you say that's enough?
http://images.akamai.steamusercontent.com/ugc/439486872913258139/49EC472B7DC25604C7E9D8C1E86E4C065A44747B/
Edit: Not sure if its just me, but xmax+ isn't spawning extra mobs anymore.
Edit: Okay, now I have absolutly no idea. The same exact mod works in my CustomMaps, but not on the Workshop.
In a fit of organization, I decided to rename the version I'm making changes to xmax+dev. And when I uploaded it to the workshop, I forgot to change it back, so the database had a name like xmax+dev.arz instead of xmax+.arz
It works now.
I think I'm going to boost the chest in the starting field, to make it easier for people playing in multiplayer.
Also, if anybody is trying it in multiplayer, can you tell me how hard it is?
http://images.akamai.steamusercontent.com/ugc/478893369655570872/C1619CD5259332159F17B5729D3B64730B452B47/
Or at least go for 150% drop, same as with gold.