ARK: Survival Evolved

ARK: Survival Evolved

Death Recovery Mod (v1.13)
darkneon2002 2017 年 6 月 4 日 下午 1:46
Ini Settings, please explain more
Can soneone please explain the settings a bit better, the frontpage is a bit confusing

[DeathRecovery]
DelayTimer=15 <<< Delay between uses ?
DisableDecay=true <<< enable/disable decay
DecayMultiplier=0.142857 <<< ???? how to have stones for 7 days ?
MaxLifeSpan=120 <<< 2 Hours max ? I set it to 7 days yet the go away after an hour or so
DisablePickup=true <<< pickup not allowed
UseOnce=true <<< Despawn after use, set this to true yet it stays after use
ThereCanOnlyBeOne=true <<< one per user
useGlobalTimer=true <<< one timer for all stones per user or per server ???
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Manalo  [开发者] 2017 年 6 月 4 日 下午 3:39 
You set maxlifespan incorrectly which is why it went away after 2 hours.

The global timer is not per user. it's per server.

Don't set something if you don't need to adjust it.
最后由 Manalo 编辑于; 2017 年 6 月 4 日 下午 3:40
darkneon2002 2017 年 6 月 5 日 上午 8:23 
so ill repeat the question: What should i set the settings to to keep the stone for 7days ?
Manalo  [开发者] 2017 年 6 月 5 日 下午 1:30 
the number increment is in seconds. so for 7 days you need 7 days worth of seconds.
darkneon2002 2017 年 6 月 5 日 下午 11:06 
these are the settings, it decays the same day instead of 7 days

[DeathRecovery]
DelayTimer=300
DisableDecay=false
DecayMultiplier=0.142857
MaxLifeSpan=10080
DisablePickup=false
UseOnce=true
ThereCanOnlyBeOne=false
useGlobalTimer=false
Manalo  [开发者] 2017 年 6 月 6 日 上午 5:16 
DecayMultiplier=0.142857 This is a multipler. The default is 7 days. Your changing it to a fraction of 7 days.

MaxLifeSpan=10080 This is not 7 days.
darkneon2002 2017 年 6 月 6 日 下午 11:18 
decay multiplier is taken from your settings in the discription page but thanks i changed it to one now and corrected the seconds
Manalo  [开发者] 2017 年 6 月 6 日 下午 11:26 
As stated in multiple places those are examples not the default. No settings are required if you want to use the default settings.
LuvDCups 2017 年 6 月 21 日 下午 2:05 
I agree wit OP, nothing is clear, not even the replies he got. Delay is for what? If you have disable decay, does it still disappear? So like he stated, he wanted 7 days to be available say every 15 mins, would that be :
[DeathRecovery]
DelayTimer=15
DisableDecay=false
DecayMultiplier=1
MaxLifeSpan=604800
DisablePickup=false
UseOnce=false
ThereCanOnlyBeOne=false
useGlobalTimer=false
Manalo  [开发者] 2017 年 6 月 21 日 下午 9:12 
no. That would make stone is usable very 15 minutes and lasts 7 days and goes poof.

The decay procress is what makes it take damage over time, if that damage is not repaired the stone will eventually break. Adjust the decay multiplier to speed up or slow down the rate of decay.

Maxlifespan is just that, the maximum amount of time the stone can exist. One setting has nothing to do with any other setting. Though the decayMultiplier has no function if DisableDecay is set.

Don't add a setting option to the ini file if your not going to use it's feature.
William Kidd 2017 年 7 月 28 日 下午 1:38 
I want mine to never decay or poof.
what setting do I use?

mine is set as
[DeathRecovery]
DelayTimer=10
DisableDecay=true
MaxLifeSpan=999999
DisablePickup=false
UseOnce=false
ThereCanOnlyBeOne=true
useGlobalTimer=true
最后由 William Kidd 编辑于; 2017 年 7 月 28 日 下午 1:40
Manalo  [开发者] 2017 年 7 月 28 日 下午 9:34 
[DeathRecovery]
DisableDecay=true
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