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1. Handy Heavy Weapons
2. Buildible Items ini replacement
3. Mod everything
I'll have to look into these and see what exactly they do as another guy reporting seeing one of the vests from the start also had these on his list.
Turns out the autopsy doesn't exist at all. >w>
No autopsy shows up, but checking engineering shows that I DO have the corpse and in fact can build the items.
I also have the three above mods I think.
Worth looking into.
It's an unforseen mod conflict and nothing more.
In your multiple games did you run the 3 mods you listed alongside it? They are the ones we seem to have in common.
Here's what I'm talking about: https://gyazo.com/be54d26fc2cf5bd49da766fefbdfb4b8
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=635598252&searchtext=shen+legacy
Mostly involving clones of items and weird proving ground things. Didn't occur before. Might be something related to the missing research problem.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=687211262&searchtext=buildable
None of these problems showed up until this playthrough (during which Bio Troops was installed) so I think it has something to do with these.
Didn't encounter Flame Viper yet but Draco and Warlock have autopsies just fine.
Part of me right now is "Whoa, I need to prune mod list again."
The other part of me is going to keep going down the rabbit hole this playthrough at least. I think it might provide useful information to modders. Then again, maybe not. :P