Mount & Blade: Warband

Mount & Blade: Warband

Star Wars Conquest
Bijat 11. nov. 2016 kl. 7:47
illegal weapons
illegal weapons is totaly unbalanced...i just killed 15 enemys with 1 shot..and im not even 100 rifle..

to be honest the weapons seems rly unbalanced overall...hardly any reason to go throw (force dose a bit less dmg and shoot ALOT faster and also got scaling stat.

Rifles (exept OP illegal) seems better in begining but later on with skill points invested in force, force is prob better. throw dose about 1,5x the dmg off force but got a wierd throwing angle and more then twice as slow(if u wanna max accucy)

the ONLY thing i can see rifles are better then force is the ammount of ammunition...havent seen any higher then 30 quilver for force (and wep dont have any preloaded) while a rifle can have 255 shots preloaded and a clip can have close to 200 shots...makin it never need more then 2 inventory slots (exept rly long sieges)
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The Wet Dog 11. nov. 2016 kl. 11:49 
Oprindeligt skrevet af Bijat:
illegal weapons is totaly unbalanced...i just killed 15 enemys with 1 shot..and im not even 100 rifle..

to be honest the weapons seems rly unbalanced overall...hardly any reason to go throw (force dose a bit less dmg and shoot ALOT faster and also got scaling stat.

Rifles (exept OP illegal) seems better in begining but later on with skill points invested in force, force is prob better. throw dose about 1,5x the dmg off force but got a wierd throwing angle and more then twice as slow(if u wanna max accucy)

the ONLY thing i can see rifles are better then force is the ammount of ammunition...havent seen any higher then 30 quilver for force (and wep dont have any preloaded) while a rifle can have 255 shots preloaded and a clip can have close to 200 shots...makin it never need more then 2 inventory slots (exept rly long sieges)
It is stated IN THE MOD that illegal weapons are unbalanced. They are just for fun.
Mongol The Unwise 11. nov. 2016 kl. 13:22 
Oprindeligt skrevet af Minotaur1501:
Oprindeligt skrevet af Bijat:
illegal weapons is totaly unbalanced...i just killed 15 enemys with 1 shot..and im not even 100 rifle..

to be honest the weapons seems rly unbalanced overall...hardly any reason to go throw (force dose a bit less dmg and shoot ALOT faster and also got scaling stat.

Rifles (exept OP illegal) seems better in begining but later on with skill points invested in force, force is prob better. throw dose about 1,5x the dmg off force but got a wierd throwing angle and more then twice as slow(if u wanna max accucy)

the ONLY thing i can see rifles are better then force is the ammount of ammunition...havent seen any higher then 30 quilver for force (and wep dont have any preloaded) while a rifle can have 255 shots preloaded and a clip can have close to 200 shots...makin it never need more then 2 inventory slots (exept rly long sieges)
It is stated IN THE MOD that illegal weapons are unbalanced. They are just for fun.

Aye. they are totally overpowered compared to other weapons. Though i still miss the rocketlauncher from 0.903. Wanted to use it to create an wrist fired variant, but, cant have everything.
Bijat 12. nov. 2016 kl. 5:01 
Oprindeligt skrevet af ;217691032433193899:
Oprindeligt skrevet af Bijat:
illegal weapons is totaly unbalanced...i just killed 15 enemys with 1 shot..and im not even 100 rifle..

to be honest the weapons seems rly unbalanced overall...hardly any reason to go throw (force dose a bit less dmg and shoot ALOT faster and also got scaling stat.

Rifles (exept OP illegal) seems better in begining but later on with skill points invested in force, force is prob better. throw dose about 1,5x the dmg off force but got a wierd throwing angle and more then twice as slow(if u wanna max accucy)

the ONLY thing i can see rifles are better then force is the ammount of ammunition...havent seen any higher then 30 quilver for force (and wep dont have any preloaded) while a rifle can have 255 shots preloaded and a clip can have close to 200 shots...makin it never need more then 2 inventory slots (exept rly long sieges)
It is stated IN THE MOD that illegal weapons are unbalanced. They are just for fun.

Oh totaly missed that...i hardly read falvor text etc when playin m&b and only look at stats and never read conversations xD
Szymon Hydzikowski 22. dec. 2016 kl. 19:45 
Oprindeligt skrevet af Bijat:
illegal weapons is totaly unbalanced...i just killed 15 enemys with 1 shot..and im not even 100 rifle..

to be honest the weapons seems rly unbalanced overall...hardly any reason to go throw (force dose a bit less dmg and shoot ALOT faster and also got scaling stat.

Rifles (exept OP illegal) seems better in begining but later on with skill points invested in force, force is prob better. throw dose about 1,5x the dmg off force but got a wierd throwing angle and more then twice as slow(if u wanna max accucy)

the ONLY thing i can see rifles are better then force is the ammount of ammunition...havent seen any higher then 30 quilver for force (and wep dont have any preloaded) while a rifle can have 255 shots preloaded and a clip can have close to 200 shots...makin it never need more then 2 inventory slots (exept rly long sieges)
Maybe that's why they're illegal?
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