安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
-Texture update.
-Surveillance turret's name was changed to a more intuitive Kinetic sniper turret.
-Costs of missiles and molten shells are increased.
"A semi-intelligent mine that shoots high-explosive projectile to a nearby target. The danger range is much wider than that of ordinary landmines. Can be rearmed with HE shell. Because it is widely known how dangerous this little thing is, enemies will try to destroy it as soon as they see it. Doesn't explode when destroyed."
-Cannon added.
"A manned cannon that fires shells that fly in a low arch. While it can inflict devastating damage, the cannon has a limited range. More accurate than a mortar and fires faster."
- 1.4 update. Assume that something wrong will happen.
- 1.5 update
- 1.6 (unstable) update
- The Greydale missile launcher has been removed.
- Smart mines are now cheaper and more powerful.
- A new Greydale Modular Defense System has been introduced. To deploy Greydale defense structures, you must now first craft Defense Packs at a Greydale Table. These packs function like backpacks that pawns can wear, and serve as construction material for emplacements. If needed, you can dismantle emplacements back into Defense Packs. Light emplacements require one pack, while heavy ones require two.
-Added Greydale light mortar and recoilless rifle nests.