RimWorld
Feed The Colonists
[SOLVED] Bug on 1.0 with the 1.1 update
Hello,
i noticed that my electric stove didn't worked anymore. the menu where you choose what meal to prepare is bugged and i couldn't change anything. Yet, rebuilding a Electriv stove solved the problem, i now can make food again But recipes for 4 meals are missing. thanks :)

Solved in the last update, thanks :)
Editat ultima dată de Cassio; 27 febr. 2020 la 5:31
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Cassio 25 febr. 2020 la 7:04 
just to be clear, i kept my game in 1.0
Yeah I had this issue as well. No way to make the mod work on 1.0 since the update?
Cassio 25 febr. 2020 la 8:31 
i had trouble with Parallel Power Grid too, i believe the author of the mod will correct that soon enough, thank to him by the way ^^
PostRobcore  [dezvoltator] 26 febr. 2020 la 0:49 
Hey guys,

Thanks for using this mod, I'm really happy that you like it enough to comment here. 😸

This mod adds recipes to the base game and doesn't modify any of the game code for how it presents the options to the player. I had a couple hiccups when working on the mod (ex: when assigning the jobs during an initial paused load of a new game), but no critical issues. I don't suspect this mod to be responsible for any glitches in the game when reloading a save.

As for why the options are missing, I keep this mod up-to-date with the latest stable version of RimWorld, which is 1.1. If you want to continue your save games with 1.0, I have the mod available for download on Mod DB and GitHub.

I'm working on getting this mod usable for 1.0 and 1.1 simultaneously with all of the meals available for 1.0, but I hit an issue with language translation.

In the meantime, this mod will continue to focus on the latest stable version of RimWorld (1.1) with downloads for RimWorld 1.0 being available here:

GitHub https://github.com/PostRobcore/feed-the-colonists/releases/tag/V1.2
Mod DB https://www.moddb.com/mods/feed-the-colonists/downloads/feedthecolonists-1-2
Cassio 26 febr. 2020 la 4:14 
thank you very much for your reply. i totaly understand that keeping the mod up to the lastest version of rimworld is a priority ! I'm not worried that you'll be able to have your mod to work with both versions and i'm wondering how translation might be an issue but so it is ^^ thank for your work and dedication anyway :) and be assured that this mod is a totaly must have for anyone having more than 10 colonists and would have even made perfect sense in the vanilla ^^
Cassio 27 febr. 2020 la 5:31 
It do work again, thank you a lot :)
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