边缘世界 RimWorld

边缘世界 RimWorld

Work Tab
Psychology and Work Tab Compatibility Issue (Compulsive Mental Break)
I'm getting an error with this mod and Psychology enabled. I have figured out the issue and it's when a pawn goes on a Complusive Mental Break (from Psychology Mod) the pawn will just stand there. I'm guessing that because it's forcing a pawn to do a job and you state that that can cause issues with Work Tab.

I just thought I would report it to both you and the Psychology Mod author anyways in hopes you two might be able to find a solution.

Here is the error log:

Brick started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_1002019)) , (Clean (Job_1002020) A=Thing_FilthDirt428866) (WaitMaintainPosture (Job_1002021)) , (Clean (Job_1002022) A=Thing_FilthDirt552633) (WaitMaintainPosture (Job_1002023)) , (Clean (Job_1002024) A=Thing_FilthUrine552628) (WaitMaintainPosture (Job_1002025)) , (Clean (Job_1002027) A=Thing_FilthDirt552633) (WaitMaintainPosture (Job_1002028)) , and (Clean (Job_1002030) A=Thing_FilthDirt552633) (WaitMaintainPosture (Job_1002031)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
Verse.Log:Error(String)
Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String)
Verse.AI.Pawn_JobTracker:FinalizeTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick_Patch1(Object)
TickMultiThread.SpecialInjector_TickMultiThreadDetour2:_Tick(TickList)
TickMultiThread.SpecialInjector_TickMultiThreadDetour3:_DoSingleTick(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
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Fistandantillus7 2018 年 7 月 20 日 下午 12:39 
I have started getting similar errors recently but I do not think they have anything to do with 'Work Tab' or 'Psychology'. These two mods were most recently updated in April and March respectively and the 10 jobs in 10 ticks errors didn't start (for me) until late June or early July.
Well the error always trigger on the compulsive mental break and I do remember having the same issue around 6 months ago.
Fluffy  [开发者] 2018 年 7 月 27 日 下午 5:01 
@+Meticulous Bush Snake; nothing in that stack trace suggests this mod is the culprit. The incompatibilities I describe with mods that 'force' jobs temporarily are mostly a nuisance; they override any fine-grained (i.e. time-based or per-workgiver) priorities you may have set. This mod is for 99% just a different UI, it doesn't actually change any jobs themselves. As such, it's quite hard for other mods to be incompatible with this mod, and it's highly unlikely that an error in any specific job is caused by this mod.

Considering you suggest the error comes from a mental breakdown specifically added by Psychology, the error may be there. You also seem to be using a multi-thread mod, which may be the problem.

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